玩家评分: 7.6

拥有
地球重生
Earth Reborn

桌游极客排名: 741

本月排名变化: 6

玩家评分: 7.6

玩家人数: 2 - 4 (最佳: 2人)

时长: 180 分钟

难度: 3.89 (重度策略)

适合年龄: 13

专业评分: 6.76

语言依赖:

无依赖

出版年份: 2010

出版商:

| Ludically | Z-Man Games

设计师:

| Christophe Boelinger

美工:

| David Goujard | Paul Mafayon | Thierry Masson

五百年后,两个派别从地下城市涌入一个新的世界,一个地球从核灾难中重生。“十二高精细的缩影代表了两个派别:”#10“ NORAD:军事思想和起源。科学家,工程师们增添了自己的力量。

SALEMITES:与尸体一起工作的神秘主义者,将死者带到了生命中。#10;#10,这两个派系不久以后相遇 - 确定他们不能和睦相处。“#10;

”地球重生“提供九种情景,让您通过实验室,豪宅,城镇等领域的救援,检索和护送任务。每个场景都建立在新章节的规则之上:游戏系统的建立就像一个教程。有开始游戏的核心规则,每章都提供了1-3个新规则以及使用这些新规则的场景。

&10;该游戏还包含创新的S.A.G.S. (场景自动生成系统),其中2-4名玩家可以制作自己的地图和任务目标,实现无限可重播!

&10;其他功能包括:

一种使用多块地板的俄罗斯方块式电路板结构。一个订单瓷砖系统给你的缩图命令。中断Duels与Bluff,投注指挥点中断一个敌人的角色,并在另一个玩家的回合行动。 I.P.S. (Iconographic Phrasing System),允许几乎任何影响与图标一起发生,完全与语言无关。迷彩的基座弧线,以简化视线,射击和近距离战斗。它还将字符&r​​squo;变化和可能性。搜索规则,内部感觉在房间里寻找设备。任务点轨道,也充当士气点轨道。

无线电扰乱您的对手的命令。

After 500 years, two factions emerge from their underground cities into a new world, an Earth reborn from nuclear disaster. 12 highly detailed miniatures represent the two factions: NORAD: military in thinking and origins. Scientists and engineers add to their strength. SALEMITES: occultists working with cadavers, bringing the dead to life. Soon after emerging, these two factions meet - and it is determined that they cannot live together in peace. Earth Reborn offers nine scenarios that take you through missions of rescue, retrieval, and escort through areas of labs, mansions, towns, and more. Each scenario builds upon the rules of a new chapter: the game system is built like a tutorial. There are core rules to start the game, and each chapter offers 1-3 new rules along with a scenario that uses these new rules. The game also contains the innovative S.A.G.S. (Scenario Auto Generating System), where 2-4 players can make their own maps and mission objectives for near infinite replayability! Other features include: A Tetris-like board construction using polyomino floor tiles. An order tiles system to give commands to your miniatures. Interrupt Duels with Bluff, betting command points to interrupt an enemy character and act during another player's turn. The I.P.S. (Iconographic Phrasing System) that allows almost any effect to occur with icons, totally language independent. Colored base arcs on miniatures to simplify Line of Sight, shooting, and close combat. It also multiplies characters’ variations and possibilities. The Search rule, giving a visceral feeling to searching in rooms to find equipment. A Mission Points track that also serves as a Morale Points track. Radio Scrambling to mess with your opponents' orders.