玩家评分: 8.1

拥有
1880:中国
1880: China

桌游极客排名: 2904

本月排名变化: 20

玩家评分: 8.1

玩家人数: 3 - 7 (最佳: 4人)

时长: 300 分钟

难度: 4.26 (重度策略)

适合年龄: 13+

专业评分: 5.94

语言依赖:

无依赖

出版年份: 2010

出版商:

| Double-O Games | Lookout Games

设计师:

| Helmut Ohley | Leonhard "Lonny" Orgler

美工:

| Sofia Zhong

桌游类别:

|经济 |火车

Helmut Ohley和Lonny Orgler在中国设立了一个18xx的游戏。像往常一样,玩家是铁路资本家,在股票市场上买卖股票,开设公司,试图不破产。#10;这是一个很大的游戏,即使是18xx年的标准,还有一些创新添加到系统:为不断变化的股票价格变化的公司订单:当玩家打开公司时,它与平价一起设置“ - 玩家操纵的股票轮次和运营周期的比例:例如,当购买最后一列火车时,发生新的库存轮。

发布于埃森2010

In 1880: China, based on 1829 by Francis Tresham, the players become railway barons in the far east, experiencing China's railway history in a game that was designed to represent related historical events as correctly as possible within its own game mechanisms. Being a classic 18xx game, the players compete to become the richest. In order to gain money, they buy and sell shares of China's historical railway companies, build and expand their railway network, and let trains travel on the networks. Shares of successful companies are worth more, and owning them will increase the chance to win the game. In the end, the player with the highest wealth combined from cash and shares wins. 1880: China innovates on the 18xx model as follows: Turn order for companies doesn't change with the evolving stock prices; it is set along with the par price when a player opens a company. The game includes a player-manipulated ratio of stock rounds and operation rounds. For example, a new stock round occurs when the last of a type of train is bought.