玩家评分: 6.5

拥有
巴西利卡
Basilica

桌游极客排名: 4416

本月排名变化: 55

玩家评分: 6.5

玩家人数: 2 (最佳: 2人)

时长: 45 分钟

难度: 2.31 (轻度策略)

适合年龄: 10+

专业评分: 5.75

语言依赖:

无依赖

出版年份: 2010

出版商:

| Rebel Sp. z o.o.

设计师:

| Łukasz M. Pogoda

美工:

| Mariusz Gandzel | Łukasz M. Pogoda

桌游类别:

|中世纪 |宗教

大教堂是2名玩家的游戏,展示了两座中世纪大师们的决斗,他们被命令建造一座中世纪的大教堂。玩家正在规划大教堂布局,并在施工现场一起监督工作,同时试图从对手身上获得优势。

这座寺庙是通过在板上铺设方砖或已经建成的建筑瓷砖。瓷砖形成大教堂的计划。这些瓷砖以四种颜色为特色,代表大教堂的不同元素。玩家可以使用的游戏池是随机的。后来,玩家把棋子放在瓷砖上,这些棋子是建筑师团队:工头,泥瓦匠和木匠,他们将使设计成为现实。玩家们努力实现两个目标:打造他们的大教堂瓷砖,以创造最大的可能区域代表一种颜色,并且在这些区域中拥有比对手更多的棋子。“#10;

每个瓦片也可以玩一个特殊的动作,使用这些动作,玩家可以将棋子从瓦片移动到瓦片,促进它们(增加其值)或操纵瓦片。特定秩序的执行不包括使用瓦片作为大教堂的一部分,因此扩大大厦和采取行动之间的选择是战略性的。规划和优化使用可用资源是重要的,因为两个参与者共享相同的瓦片选择。因此,玩家在其轮回中未使用的瓦片和动作将立即可供他的对手使用。

&10;一些瓦片触发一个特殊的棋子的运动,沿着打分轨道移动。每几个动作,国王棋子来到一个空间,表明皇家访问大教堂。在每次皇家访问期间,评估工作进度,并向玩家分配胜利点。每个玩家被授予的副总裁的数量取决于他们当时的棋子控制区域的大小和数量。玩家控制的区域越多,玩家越多,奖励越高。在比赛结束时,获胜者是获得更多胜利的玩家。

Basilica, a game for 2 players, presents the duel of two medieval master masons who are ordered to build a medieval cathedral together. Players are planning cathedral layout and overseeing work at the construction site in tandem, in the same time trying to gain advantage over the opposite player. The temple is built by laying square tiles adjacent to the board or already built tiles. Tiles form the plan of the cathedral. These tiles, distinguished by four colors, represent different elements of the cathedral. The pool of tiles available to players is random. Later, the players place pawns on the tiles – these pawns are the teams of builders: foremen, masons and carpenters, who will make the design a reality. The players strive to achieve two goals: to lay their cathedral tiles so as to create the largest possible areas representing a single color, and to have more pawns in these areas than their opponent. Every tile bears also one special action that could be played instead of adding a tile to the cathedral. Using these actions player may move pawns from tile to tile, promote them (increasing their value) or manipulate the tiles. Execution of specific order excludes the tile from being used as part of cathedral, so choice between expanding the edifice and making some action is strategic. Planning and optimal use of available resources is important, as both participants share the same selection of tiles. Thus, tiles and actions shown on them not used by the player in her or his turn become immediately available to his opponent. Some tiles trigger movement of a special King pawn, which moves along the scoring track. Every few moves, the King pawn comes to a space indicating a royal visit to the cathedral. During each royal visit, the progress of work is assessed and Victory Points are assigned to the players. The number of VPs each player is awarded depends on the size and number of the areas controlled by their pawns at the moment of scoring. The more areas the player controls, and the bigger these are, the greater the reward for the player. At the end of the game, the winner is the player who has claimed more Victory Points.