玩家评分: 6.9

拥有
滑铁卢
Waterloo

桌游极客排名: 4495

本月排名变化: 37

玩家评分: 6.9

玩家人数: 2 (最佳: 2人)

时长: 180 分钟

难度: 3.25 (重度策略)

适合年龄: 13+

专业评分: 5.74

语言依赖:

无依赖

出版年份: 2009

出版商:

| Treefrog Games | Warfrog Games

设计师:

| Martin Wallace

美工:

| Peter Dennis

桌游类别:

|拿破仑时期 |战争

说明由BoardgameNews.com

滑铁卢– 2009年初的双人游戏,再次与法国和英国的战斗。行动系统是一个聪明的创作:你知道你可以采取的一系列可能的行动范围,但对手知道你有多少动作,知识从准备中剥夺了确定性。在对手用骑兵打雷之前,能否让步兵回到防守位置?如果你不认为你可以,你可能会发tim ly ly,让对手更好地拍摄宝贵的地形。

游戏中的伤害代表着蓝/红/黑立方体,而你可以在游戏过程中将多维数据集分布在您的线条中,以代表来自前线的部队前后移动。将所有的伤害转移到后面看起来都像一个没有脑子的人,但是如果骑兵突破前线,你的部队是烤面包片。士气只能在面对面的战斗中进行检查,并且与一个区域内的伤害程度相比,它被处理。

控制像La Haye Sainte这样的领域至关重要。就像惠灵顿试图通过山脊间隙来解决法国的攻击,以便切断他们的支持,你也可以做同样的事情,为高地而战,以防止被挤压。如果法国人赢得了蒙特圣让,英国人,如果他们拿Rosonne;如果在晚上8点(即最后一回合)结束之前既不发生,那么英国人和盟军也会胜出。

Description courtesy of BoardgameNews.com Waterloo – a two-player game for early 2009 with the French and British fighting once again. The action system is a clever creation: You know the range of possible actions that you can take on a turn, but the opponent knows exactly how many actions you have, and that knowledge strips the certainty from your preparation. Can you get your infantry back in a defensive position before the opponent thunders through with his cavalry? If you don’t think you can, you might develop timidly, which gives the opponent a better shot of taking valuable terrain. Damage in the game is represented by blue/red/black cubes, and you can distribute the cubes throughout your lines during the game to represent the movement of troops back and forth from the front lines. Shifting all the damage to the back seems like a no-brainer, but if cavalry does break through your front line, your troops are toast. Morale is checked only in face-to-face combat, and it’s handled by a die roll compared with the level of damage within an area. Control of areas like La Haye Sainte is critical. Just as Wellington tried to funnel French attacks through gaps in ridges in order to cut off their support, you can do the same, fighting for highland to prevent being pinched. The French win if they take Mont St. Jean, the British if they take Rosonne; if neither occurs before the end of 8pm (ie the last turn), then the British and Allies win.