玩家评分: 7.2

拥有
Tinners' Trail

桌游极客排名: 1938

本月排名变化: 10

玩家评分: 7.2

玩家人数: 1 - 5 (最佳: 3人)

时长: 60-90 分钟

难度: 2.83 (中度策略)

适合年龄: 14+

专业评分: 6.20

语言依赖:

无依赖

出版年份: 2021

出版商:

| Alley Cat Games | Maldito Games | PHALANX

设计师:

| Martin Wallace

美工:

| Javier González Cava | Ossi Hiekkala

桌游类别:

|经济 |工业/制造业

暂缺

In Tinners' Trail, set in 19th century Cornwall, you represent a mining conglomerate at the height of the tin and copper mining industry. You must buy plots of land across Cornwall in auctions and survey them for tin and copper, always managing your "work points" and money effectively. Once you have a mine in place, it's time to extract the ore and (ideally) make a profit, but the deeper your mine goes, the more expensive the process gets. To reduce the cost of mining, you can place developments, such as ports, train stations, and adits (drainage tunnels), but there's only so many improvements to go around. Once you have made your money — trying to time the market to sell when prices are high — you can invest it in industries outside of Cornwall, which gains you victory points. The earlier you invest, the better the return. Can you outplay the competition and make the most money, or will you be left without two shillings to rub together? This edition of Tinners' Trail differs from the original 2008 version in several ways. The player count, for example, is now 1-5 instead of 3-4, and the resources on the board are now set up via tiles instead of die rolls to maintain variability while reducing the randomness. Dual-use cards are now an important part of the game, giving you information before an auction or an extra boost after an auction. With lead development and expansion designs by David Digby