玩家评分: 7.6

拥有
魔海传奇:第二潮
Rum & Bones: Second Tide

桌游极客排名: 1459

本月排名变化: 3

玩家评分: 7.6

玩家人数: 2 - 6 (最佳: 2人)

时长: 60 分钟

难度: 2.82 (中度策略)

适合年龄: 14+

专业评分: 6.37

语言依赖:

大量文本需要阅读

出版年份: 2017

出版商:

| MYBG(尚未发行)(中文)

设计师:

| Michael Shinall

美工:

| Jose David Lanza Cebrian | Ivan Gil | Adrián López

桌游类别:

|骰子 |梦幻 |幽默 |模型 |航海 |海盗 |僵尸

你们海盗啊!收集船员,并在朗姆酒公海上冒险冒险骨骼:第二潮!

基于在线MOBA(多人在线战斗竞技场)风格游戏,朗姆酒骨头有2-6名玩家控制传奇海盗英雄,每个都具有独特的力量和能力,因为他们的船员与戴维·琼斯的传奇宝藏战斗!

玩家们可以随时控制多达五位英雄,将其移动到游戏板上,试图摧毁对手船上的各种主要功能。胜利是通过摧毁足够的这些特征获得的。然而,你的英雄并不孤单,因为你的船员也包括甲板和武器,虽然他们不受球员的控制,但是在一个简单的AI上将会对敌人造成破坏!

当然,海盗是不是没有掠夺?在朗姆酒骨头最抢手的宝藏是戴维琼斯的八大神话片!玩家在游戏中积累这些强大的硬币,释放他们的英雄的毁灭性能力和攻击,将所有敌人压倒在他们面前,直到只剩下他们!

这个游戏既是一个独立的,兼容的,扩展到朗姆酒&安培;骨头。在朗姆酒骨骼:第二潮,2至6名玩家将控制两个致命的海盗船员之一:神秘和可怕的深层领主,寻求索赔Davy Jones’珍惜,以淹没世界,重塑自己的喜好,或Marea de la Muerte¸一群无情寻求金牌的西班牙人,他们将毫不犹豫地为自己的贪婪夺取宝藏!

玩家控制团队的三到五个英雄,取决于玩家的数量,每个都有各种各样的独特的权力和能力。这些英雄来自五个不同的班级,每个课程都有自己的优点和缺点:

船长:专业于打磨其他英雄的杰克全贸易英雄。蛮子:坚韧的最强者,蛮子可以受到一吨的惩罚,只有这样做才能变得更强!枪手:远程伤害经销商,枪手所有班级的HP都是最低的,但也可以打出最大的伤害。 Swashbucklers:像枪手一样,Swashbucklers专注于处理损害,但更喜欢最近和个人化的做法。军需师:虽然他们没有造成最大的伤害,但是Quartermasters在原始实用程序中弥补了这一点:专注于治疗和抛光英雄,还增强了Deckhands和Bosuns!

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最显着的改变是游戏是他们新的“动态调平系统”。现在每个英雄都用他们的基本攻击技能卡开始游戏。当他们获得从KO'ing的敌人和目标获得的硬币,他们可以使用这些硬币来购买新的技能,并提高现有的技能!此外,他们引入了一种新的“交替激活”玩家的方法就是轮流激活1英雄(或他们的船员),然后他们的对手将会一样,继续前进,直到每个人都走了。

Avast ye pirates! Gather your crews and set sail for adventure on the high seas in Rum & Bones: Second Tide! Based on online MOBA (Multiplayer Online Battle Arena) style games, Rum & Bones has 2-6 players taking control of legendary pirate heroes, each with unique powers and abilities, as their crews fight over Davy Jones' legendary treasure! Players each control up to five heroes at any time, moving them across the game board in an attempt to destroy various key features on their opponents' ship. Victory is obtained by destroying enough of these features. Your heroes are not alone, however, as your crew also consists of deckhands and bosuns who, while not controlled by the player, will work on a simple AI to wreak havoc on the enemy! Of course, what would pirates be without plunder? And in Rum & Bones the most sought after treasure are Davy Jones' mythical pieces of eight! Players amass these powerful coins during gameplay to unleash devastating abilities and attacks from their Heroes, crushing all enemies before them until only they remain! This game is both a stand-alone and compatible as an expansion to Rum & Bones. In Rum & Bones: Second Tide, 2 to 6 players will take control of one of two deadly pirate crews: The mysterious and monstrous Deep Lords, who seek to claim Davy Jones’ treasure in an effort to flood the world and reshape it to their liking, or the Marea de la Muerte¸ a crew of ruthless gold-seeking Spanish cutthroats who will stop at nothing to claim the treasure for their own greed! Players control teams of three to five heroes, depending on the number of players, each with various and unique powers and abilities. These Heroes are drawn from five different classes, each with their own strengths and weaknesses: Captains: Jack-of-all-Trade Heroes who specialize in buffing other Heroes. Brutes: The toughest of the tough, Brutes can take a ton of punishment and only get stronger for doing so! Gunner: Ranged damage dealers, Gunners have the lowest HP of all classes, but can also dish out the most hurt. Swashbucklers: Like Gunners, Swashbucklers specialize in dealing damage, but prefer the up-close-and-personal approach. Quartermaster: While they don't deal the most damage, Quartermasters make up for it in raw utility: specializing in healing and buffing Heroes, and also enhancing your Deckhands and Bosuns! The most notable change to gameplay is their new "dynamic Leveling System". Now each Hero begins the game with their Basic Attack skill card. As they gain Coins, which are obtained from KO'ing enemies and Objectives, they can use those Coins to buy new skills, as well as level up existing skills! Also, they've introduced a new "Alternating Activation" method of play where players will take turns activating 1 Hero (or their Crew), and then their opponent will do the same, continuing back and forth until everyone has gone.