玩家评分: 7.6

拥有
化解危机
Time of Crisis: The Roman Empire in Turmoil, 235-284 AD

桌游极客排名: 1009

本月排名变化: 3

玩家评分: 7.6

玩家人数: 2 - 4 (最佳: 4人)

时长: 120-180 分钟

难度: 3.01 (重度策略)

适合年龄: 14+

专业评分: 6.58

语言依赖:

中度, 需要翻译或者贴条

出版年份: 2017

出版商:

| GMT Games | Ergo Ludo Editions

设计师:

| Wray Ferrell | Brad Johnson (I)

美工:

| Rodger B. MacGowan

桌游类别:

|古代 |战争

从发行商的网页:“第三世纪危机”中,罗马帝国面对内外纷争的内战几乎崩溃了,包括连续内战和野蛮侵略四面八面。从亚历山大西弗勒斯皇帝的暗杀开始,五十年来,几乎同样多的不同的男人夺取帝国全部或部分帝国的权力,直到二零零一年公元二千年的戴克里先的改革迎来了一个和平时代。  在危机时刻,2-4名球员采取罗马王朝的re绳,在罗马的参议院,军队和人民中聚会和挥舞影响力,以确保他们的遗产被历史记住而不是迷失在雾里的时间。从控制一个省份和一些低价值的卡片开始,您将面临这样一个脆弱的罗马历史时期建立权力基础的挑战。你必须建立你的军队,控制有价值的省份,发展你的支持,并且捍卫你自己,以防止野蛮入侵,不恰当的事件和你的政治对手的机会。

危机时刻容易学习,可玩约2-3小时。它融合了流行的游戏机制,如甲板建筑和手工管理,还提供真正的轻量级游戏体验。历史气息强劲,为董事会成员提供了许多有意义的决定和机会。这个游戏终于完全关闭了甲板游戏和棋盘游戏之间的循环。您的卡片指示您在板上可以使用哪些操作,反过来,您在板上的位置会直接决定如何添加或删除卡片卡,以使自己在未来的转弯中变得更强。你会专门操纵参议院,挥舞军团的力量,还是作为人民的一个人?或者你会掌握三者的融合吗?与大多数甲板游戏不同的是,您有权选择每轮组合您的手牌的卡片!然而,您仍然需要最终在整个甲板上工作,然后再次使用您的卡片,因此卡片管理和时间安排至关重要。

&10;时代的所有关键要素都存在于危机时刻:竞争的将领和总督之间的内战,罗马军团捍卫边界反对野蛮部落,参议院偏袒,兵营皇帝,甚至愤怒的暴徒,通货膨胀,普拉多保卫,以及雕刻自己的罗马帝国的能力。你的王朝是否会在罗马帝国的新领导人出现之前出现在戴克里先先生出现并再次带来和平之前?

From the publisher's web page: During the Crisis of the Third Century, the Roman Empire nearly collapsed in the face of calamitous internal and external strife, including continuous civil war and barbarian invasions from all directions. Beginning with the assassination of Emperor Alexander Severus, a period of 50 years saw nearly as many different men seize imperial power over all or part of the Empire, until the reforms of Diocletian in 284 AD ushered in an era of peace. In Time of Crisis, 2-4 players take the reins of Roman dynasties, gathering and wielding influence among the senate, military, and people of Rome to ensure that their legacies are remembered by history instead of being lost to the mists of time. Starting from control of one province and a few low-value cards, you are challenged to establish your base of power during this fragile period of Roman history. You must build your armies, take control of valuable provinces, develop your support, and defend yourself against barbarian incursions, inopportune events, and the machinations of your political opponents. Time of Crisis is easy to learn and playable in about 2-3 hours. It incorporates popular game mechanisms such as deckbuilding and hand management, but also delivers a true light wargame experience. The historical flavor is strong, with many meaningful decisions and opportunities presented to players on the board. This game finally fully closes the loop between deckbuilding card games and board games. Your cards dictate what actions are available to you on the board, and in turn, your position on the board directly determines how you can add or remove cards from your deck to make yourself stronger for future turns. Will you specialize in manipulating the Senate, wielding the power of the Legions, or being a man of the People? Or will you master a blend of all three? In a twist unlike most deckbuilding games, you have the privilege of selecting the cards that compose your hand each turn! However, you still need to eventually work through your entire deck before you can use your cards again, so deck management and timing is critical. All of the key elements of the era are present in Time of Crisis: civil wars between competing generals and governors, Roman legions defending the frontiers against barbarian tribes, Senate favoritism, barracks emperors, even angry mobs, inflation, the Praetorian Guard, and the ability to carve off your own piece of the Roman Empire. Can your dynasty arise as the new leaders of the Roman Empire before Diocletian emerges and brings peace once again?