玩家评分: 7.1

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IOS
卡坦岛
CATAN

桌游极客排名: 552

本月排名变化: 4

玩家评分: 7.1

玩家人数: 3 - 4 (最佳: 4人)

时长: 60-120 分钟

难度: 2.29 (轻度策略)

适合年龄: 10

专业评分: 6.92

语言依赖:

少量依赖

出版年份: 1995

出版商:

| 新天鹅堡(中文)

设计师:

| Klaus Teuber

美工:

| Volkan Baga | Tanja Donner | Pete Fenlon

桌游类别:

|经济 |谈判

在卡坦(以前的卡坦定居者)中,球员试图通过建立定居点,城市和道路,成为卡坦岛上的主导力量。在每个转弯骰子滚动以确定岛产生什么资源。玩家收集这些资源(卡片),木材,粮食,砖,羊或石头,建立文明达到10个胜利点,并赢得比赛。

设置包括随机放置大型六边形瓷砖(每个都显示一个资源或沙漠)是蜂窝形状,并围绕着水砖,其中一些包含交换港口。将对应于模具卷(使用两个6面骰子)的数量盘放置在每个资源块上。每个玩家都被给予两个定居点(思考:房屋)和道路(棍棒),反过来又放置在资源瓦片的交叉点和边界上。玩家收集一张资源卡,根据他们最后放置的房子毗邻的六角砖。一个强盗典当被放置在沙漠瓦片上。转弯包括可能打一个开发卡,滚动骰子,每个人(也许)根据房屋的滚动和位置收集资源卡(或升级城市>认为:酒店),除非有7个滚动,转动资源卡(如果可能和期望)进行改进,在港口交易卡,以及与其他玩家交易资源卡。如果一个7滚动,主动玩家将强盗移动到一个新的十六进制瓦片,并从其他与该瓦片相邻建筑结构的玩家中窃取资源卡。“积分是通过建立住区和城市积累的,拥有最长的路和最大的军队(从一些开发卡),并收集一些只是获得胜利点的开发卡。当一名球员收集了10分(其中一些可能是秘密的),他宣布了他的总冠军,并获胜。

卡坦赢得了多个奖项,是最近最受欢迎的游戏之一历史由于其惊人的能力吸引经验丰富的游戏玩家以及那些新兴的爱好。

Die Siedler von Catan最初由KOSMOS发布,并经历了多个版本。它是由梅费尔许可,并经历了四个版本作为卡坦的定居者。在2015年,它正式更名为卡坦,以更好地代表自己作为卡坦系列的核心和基础游戏。它已经重新出版在两个旅游版本,便携版和紧凑版,作为一个特别的画廊版本(2009年被替换为家庭版),作为一个周年纪念木版,作为一个豪华的3D收藏家的版本,在基本的Simply Catan作为初学者版本,并在日本和亚洲作为一个全新的主题为Catan的定居者:Rockman Edition。游戏也有大量的分拆和扩张。

In CATAN (formerly The Settlers of Catan), players try to be the dominant force on the island of Catan by building settlements, cities, and roads. On each turn dice are rolled to determine what resources the island produces. Players build by spending resources (sheep, wheat, wood, brick and ore) that are depicted by these resource cards; each land type, with the exception of the unproductive desert, produces a specific resource: hills produce brick, forests produce wood, mountains produce ore, fields produce wheat, and pastures produce sheep. Set-up includes randomly placing large hexagonal tiles (each showing a resource or the desert) in a honeycomb shape and surrounding them with water tiles, some of which contain ports of exchange. Number disks, which will correspond to die rolls (two 6-sided dice are used), are placed on each resource tile. Each player is given two settlements (think: houses) and roads (sticks) which are, in turn, placed on intersections and borders of the resource tiles. Players collect a hand of resource cards based on which hex tiles their last-placed house is adjacent to. A robber pawn is placed on the desert tile. A turn consists of possibly playing a development card, rolling the dice, everyone (perhaps) collecting resource cards based on the roll and position of houses (or upgraded cities—think: hotels) unless a 7 is rolled, turning in resource cards (if possible and desired) for improvements, trading cards at a port, and trading resource cards with other players. If a 7 is rolled, the active player moves the robber to a new hex tile and steals resource cards from other players who have built structures adjacent to that tile. Points are accumulated by building settlements and cities, having the longest road and the largest army (from some of the development cards), and gathering certain development cards that simply award victory points. When a player has gathered 10 points (some of which may be held in secret), he announces his total and claims the win. CATAN has won multiple awards and is one of the most popular games in recent history due to its amazing ability to appeal to experienced gamers as well as those new to the hobby. Die Siedler von Catan was originally published by KOSMOS and has gone through multiple editions. It was licensed by Mayfair and has undergone four editions as The Settlers of Catan. In 2015, it was formally renamed CATAN to better represent itself as the core and base game of the CATAN series. It has been re-published in two travel editions, portable edition and compact edition, as a special gallery edition (replaced in 2009 with a family edition), as an anniversary wooden edition, as a deluxe 3D collector's edition, in the basic Simply Catan, as a beginner version, and with an entirely new theme in Japan and Asia as Settlers of Catan: Rockman Edition. Numerous spin-offs and expansions have also been made for the game.