玩家评分: 6.5

拥有
洞穴
The Cave

桌游极客排名: 2669

本月排名变化: 22

玩家评分: 6.5

玩家人数: 2 - 5 (最佳: 4人)

时长: 60 分钟

难度: 2.52 (中度策略)

适合年龄: 10+

专业评分: 5.99

语言依赖:

无依赖

出版年份: 2012

出版商:

| Pegasus Spiele | Rebel Sp. z o.o. | uplay.it edizioni

设计师:

| Adam Kałuża

美工:

| Jarek Nocoń

桌游类别:

|环境 |探险 |迷宫 |旅游

在“洞穴”中,来自K2作者亚当·卡米的玩家扮演一名角色,扮演探索一个新发现的洞穴的专家团队。玩家从基地开始,探索洞穴,隧道后隧道,有效地建造板(洞穴)。他们必须克服陡峭的下降,地下湖泊和紧张的挤压。他们将有机会欣赏地下的奇观,如充满钟乳石的大厅。为了尽可能地使用它们,他们必须与他们一起使用正确的用品,如绳索,氧气和电池。

每个转弯玩家有五个动作点用于移动,发现新的洞穴瓷砖,探索它们,以及包装背包时,他们回到起始基地。他们需要绳索绳索下水,氧气探索水下部分,摄像机拍摄地下奇观。规划与他们合作是游戏中最重要的事情之一。每一回合,他们的棋子不在起始的基地,玩家必须从他们的背包中使用(即抛出)一个基本的供应;这些成本以及勘探期间其他耗材的支出迫使他们在比赛期间再次返回起跑基地。为了让他们不必携带所有的东西,玩家可以在隧道的某个地方举办一些营地,在那里他们可以储存一些设备。##10;洞穴每个游戏都有所不同,所以玩家必须做好准备一切还是会失去时间。玩家获得积分,探索不同的瓷砖:水下,奇妙,下降等等–但要获胜,他们将需要获得奖金,以探索每种类型的最多瓦片。这使得旅行中的决策非常困难。

当洞穴被充分探索时,以最壮观的方式做出最大努力的玩家赢得了比赛。

In The Cave, a board game from K2 author Adam Kałuża, players take on the role of a speleologist team tasked with exploring a newly discovered cave. Players start from a base and explore a cave, tunnel after tunnel, effectively building the board (the cave). They have to overcome steep descents, underground lakes, and tight squeezes. They will be given a chance to admire the wonders of the underground, like halls full of stalactites. To make it all possible they must take the right supplies with them, like ropes, oxygen and batteries. Each turn players have five action points to use for moving, discovering new cave tiles, exploring them, and packing their backpacks when they go back to the starting base. They need ropes for descents, oxygen to explore underwater parts, and a camera to photograph underground wonders. Planning what to take with them is one of the most important things in the game. Each turn that their pawn is not in the starting base, players must use (i.e., throw out) one basic supply from their backpack; these costs, along with the expenditure of other supplies during exploration, forces them to return to the starting base a few times during the game. To keep them from having to carry everything, though, players can raise a camp somewhere in the tunnels where they can store some of the equipment. The cave differs every game, so players have to be prepared for everything or they will lose time. Players earn points for exploring different tiles: underwater, wondrous, descents, and so on – but to win they'll need to acquire bonus prizes for exploring the most tiles of each type. This make decision-making during trips very difficult. When the cave is fully explored, the player who made the biggest effort in the most spectacular way wins the game.