玩家评分: 7.5

拥有
帝国争霸
Struggle of Empires

桌游极客排名: 642

本月排名变化: 5

玩家评分: 7.5

玩家人数: 2 - 7 (最佳: 7人)

时长: 180-240 分钟

难度: 3.59 (重度策略)

适合年龄: 13

专业评分: 6.84

语言依赖:

少量依赖

出版年份: 2004

出版商:

| Warfrog Games | Arclight Games | Eagle-Gryphon Games

设计师:

| Martin Wallace

美工:

| Peter Dennis | João Tereso

帝国的斗争重现了欧洲各国之间的战争,因为他们试图在十八世纪成为欧洲和世界其他地区的主导力量。建立军队和舰队,建立联盟,建立殖民地,改善经济,最终发动战争,扩大帝国。不要犹豫,因为一个挥之不去的国家最终可能被革命所消耗。“从设计师的角度来看,”文明/文艺复兴时代“是在18世纪建立的。玩家扮演这个时期的主要力量之一,在欧洲和殖民地进行斗争。游戏的扭曲是,在每场战争中,玩家必须形成两个联盟。一旦与玩家结盟,你就不能互相打架。这意味着你没有背叛外交的担心;如果他结盟,他就和你在一起,直到战争结束。这意味着玩家必须仔细思考他想要和谁打架的对象,以及他是否愿意与之结盟。很多时候他会和自己的敌人联盟,和那个真的不想和他打架的人去战斗。除此之外,您还可以购买许多改进瓷砖,以塑造您的帝国,加上少数权力的联盟,以及革命的可能性。即使它是一个大帝国建设游戏,它将从3到7的玩家,并有相当简单的规则。

Struggle of Empires recreates the various wars fought between the European powers as they attempted to become the dominant force in Europe and the rest of the world during the eighteenth century. Build armies and fleets, make alliances, establish colonies, improve your economy, and ultimately wage war to expand your empire. Be careful, though, as a profligate country can end up being consumed by revolution. From the designer: Think of Civilization/Age of Renaissance set in the 18th century. Players take the role of one of the major powers of the period and fight in both Europe and the colonies. The twist to the game is that in each war, players must form into two alliances. Once allied with a player, you cannot fight each other. This means that you do not have the backstabbing of Diplomacy to worry about; if he's allied, he's with you until the end of the war. This means that a player has to think carefully about who he wants to fight against and who he wants to ally with. Very often he will want to ally with his natural enemy and go to war with the guy who doesn't really want to fight him. On top of this, you have lots of improvement tiles that you buy to shape your empire, plus alliances with minor powers, and the possibility of going into revolution. Even though it is a big empire building game, it will scale from 3 to 7 players and has pretty simple rules.