玩家评分: 6.8

拥有
符文时代
Rune Age

桌游极客排名: 1467

本月排名变化: 6

玩家评分: 6.8

玩家人数: 2 - 4 (最佳: 4人)

时长: 20-60 分钟

难度: 2.29 (轻度策略)

适合年龄: 13+

专业评分: 6.36

语言依赖:

中度, 需要翻译或者贴条

出版年份: 2011

出版商:

| 战棋会(中文)

设计师:

| Corey Konieczka

美工:

| Joao Bosco | Jason Caffoe | Chelsea Conlin

桌游类别:

|卡牌游戏 |梦幻 |战斗

来自发行商的游戏说明:“创新与发现的时代已经到了。随着战争的前方和一个预言风暴临近的耳语,现在是时候收集所有的力量,并开始在Terrinoth的传说中伪造你的地方!

符文时代是一个甲板建设冒险和征服1-4人的游戏。位于Terrinoth(Runebound,Descent:Journeys in the Dark,Runewars,DungeonQuest)的幻想境界,符文时代让玩家控制着四场比赛中的一场,争夺在一场卷入冲突的世界中占主导地位。 #10;由Corey Konieczka设计,符文时代是一个以场景为中心的独特甲板游戏。符文年龄中包含的四种不同场景为玩家提供了替代胜利条件,从全面战争中确定胜者到合作游戏体验,玩家们共同赢得或输家。情景不仅决定了胜利条件,还决定了哪些卡片类型将填充Terrinoth(组成中央卡片池)以及哪些Event卡将组成Event卡片。事件甲板包含专题挑战,敌人和与所选场景相关的事件,创造一个新的游戏环境。

符文时代的游戏围绕玩家开发自己的卡片卡。在游戏开始时,每个玩家开始在他们的甲板上的小块卡片,每轮五张卡片,以执行他们的行动。每个玩家的甲板代表他们的军队的实力和能力。这些甲板将由他们的派系特定的单位卡和中央单位卡,战术卡和金卡的集中收集。

而玩家开始有限的卡在他们的甲板,通过狡猾和战略使用他们可用的牌,玩家可以扩大他们的甲板,创造出自己巧妙设计的破坏力。你会创造一个强大的单位的残酷甲板吗?或者你会依靠黄金和影响力来获得中立的力量和强大的战术?

Game description from the publisher: An age of innovation and discovery is at hand. With war on the horizon and whisperings of a prophetic storm approaching, now is the time to gather all your strength and set out to forge your place in Terrinoth's book of legends! Rune Age is a deck-building game of adventure and conquest for 1-4 players. (The box says 2-4 players, but 2 of the 4 scenarios include solitaire rules.) Set in the fantasy realm of Terrinoth (Runebound, Descent: Journeys in the Dark, Runewars, and DungeonQuest), Rune Age puts players in control of one of four races, vying for dominance in a world embroiled in conflict. Designed by Corey Konieczka, Rune Age is a unique deck-building game that centers around scenarios. The four different scenarios included in Rune Age present alternate win conditions for players, from an all-out war to determine the victor to a cooperative game experience where players all win or lose together. Scenarios not only dictate the win conditions, they also determine which card types will populate Terrinoth (forming the central card pools) and which Event cards will form the Event deck. The Event deck contains thematic challenges, enemies, and happenings that are tied to the chosen scenario, creating a new play environment each turn. Gameplay in Rune Age centers around players working to develop their individual deck of cards. At the beginning of the game, each player begins with a small assortment of cards in their deck, drawing five cards each turn to carry out their actions. Each player's deck represents their faction's military strength and capabilities. These decks will be formed with their faction-specific Unit cards and a central collection of Neutral Unit cards, Tactics cards, and Gold cards. While players begin with limited cards in their deck, through cunning and strategic use of their available cards, players can expand their deck to create a destructive force of their own clever design. Will you create brutal deck of formidable Units? Or will you rely on Gold and Influence to acquire neutral forces and powerful Tactics?