玩家评分: 6.9

拥有
Schnappt Hubi!

桌游极客排名: 4515

本月排名变化: 21

玩家评分: 6.9

玩家人数: 2 - 4 (最佳: 4人)

时长: 20 分钟

难度: 1.29 (毛线)

适合年龄: 5+

专业评分: 5.74

语言依赖:

中度, 需要翻译或者贴条

出版年份: 2011

出版商:

| Ravensburger

设计师:

| Steffen Bogen

美工:

| Rabbix GmbH

桌游类别:

|儿童游戏 |推理 |电子 |迷宫

桌游机制:

|合作 |模块化版图

暂缺

In the cooperative deduction game Schnappt Hubi!, which uses an electronic device similar to the one in Wer war's?, the players explore an old house by building a 3D-labyrinth of "broken" walls in the first phase and chasing a ghost in the second. Each player starts with his figure – a red or yellow mouse or blue or green hare – in one predetermined corner of the square house, which features a 4x4 grid of rooms that lacks any walls at the start of the game. The players find out which kind of walls are in certain directions by pressing one of four "arrow buttons" of a "compass" device with a built-in AI (to ensure that each game will have a different house). Walls come in four types: One that allows all animals to pass through, one with a mousehole that allows only mice through, one with a hole in the top that only hares can jump through, and one that's solid and impassable. The players build those walls, creating step-by-step a 3D-labyrinth. The goal of this first phase is to find the "magic doors", which can be opened only if there is an animal on each side. Once the players find the magic doors, the ghost "Hubi" appears. The device gives hints to the players, allowing them to deduce where Hubi is so that ideally they can eventually chase it out of the house. Schnappt Hubi! includes three difficulty levels, with a "timer" running in the hardest level that ends the game after a certain number of moves.