玩家评分: 6.3

拥有
Malaya

桌游极客排名: -1

本月排名变化: -NaN

玩家评分: 6.3

玩家人数: 2 - 4 (最佳: 1人)

时长: 240 分钟

难度: 0 (毛线)

适合年龄:

专业评分:

语言依赖:

中度, 需要翻译或者贴条

出版年份: 1978

出版商:

| Excalibre Games, Inc.

设计师:

| R. J. Hlavnicka | Dennis Skrade | Michael A. Trdan

美工:

| R. P. Winther

桌游类别:

|战争 |二战

暂缺

Malaya 1941-42 is one of the more extensive games produced by Excalibre with commensurate pricing of this as well. The components consist of the following: 22-inches by 28-inches 7-Color Mapsheet 420-thicker Cardboard counters 10-Game Charts 16-Pages RULES Booklet still NO DICE so players must provide their OWN 6-sided DIE. The Mapsheet encompasses the Malay peninsula with an inset map of Singapore Island for greater detail in the final assault upon that feature. The Terrain Features include: Clear Jungle Rough Village/Port/City RiverBridge Road Railroad Beach Swamp Open Sea Straits The Game counters are of 6 Colors with some having Diagonal Stripes while others have Vertical Stripes. The different types consist of: Headquarters Infantry Anti-Aircraft Machine-Gun Artillery Anti-Tank Engineers(Sappers) Recce Armor Mountain Artillery individual Named Naval units specific Aircraft Types units assorted informational counters. The Game Charts are: Terrain Effects Chart Combat Results Table/Naval Combat Table/Torpedo Attack Chart-on one side with an Air vs Air/Bombing Chart/High Level Bombing-OR-Ships Shelling Air Base Table/Anti-Aircraft Chart on the reverse side 4-Order of Appearance Charts EACH for the Japanese & British Players The game covers from December 8, 1941 to February 15, 1942 and is 25 turns long. Each turn involves 5 phases: 1.Naval Movement 2.Air Movement 3.Air Reaction 4.Air & Naval Combat 5.Ground Movement & Combat. There can be RANGED Fire from Artillery Types as well as Naval units capable of performing this. The rules get very explicit for the various special units inclusive to this campaign with such Naval types as Seaplane Tenders, Landing Craft, Submarines, Transports, plus the requisite usual Naval vessels. The Land components can also have specialized abilities including step reduction represented by another lesser value counter and Combat Units range in size from Company/Battery up to Regiment/Brigade formations while HQs can represent from Brigade level up to Army/Theater Command. The unique feature about the Unit Formation symbol is that they've placed it underneath the Unit Type Symbol whereas almost everyone else has it ABOVE this.