玩家评分: 7.2

拥有
中世纪帝国
Empires of the Middle Ages

桌游极客排名: 3874

本月排名变化: 30

玩家评分: 7.2

玩家人数: 1 - 6 (最佳: 6人)

时长: 240-360 分钟

难度: 3.54 (重度策略)

适合年龄: 14+

专业评分: 5.81

语言依赖:

大量文本需要阅读

出版年份: 1980

出版商:

| Decision Games (I) | Hobby Japan | SPI (Simulations Publications, Inc.)

设计师:

| Anthony F. Buccini | Jim Dunnigan | Redmond A. Simonsen

美工:

| Morgan Crusader Bible | Redmond A. Simonsen | Joe Youst

桌游机制:

|投票

这个1980年的经典SPI游戏涵盖了中世纪欧洲的经济和政治格局,从771年到1467年,在地图上。在Charlemagne的统治期间,玩家可以从纸牌游戏中进行任何事情。“Grand Scenario”涵盖整个时期的历史趋势。

决策游戏在2004年发布了第二版,具有不同风格的地图。它增加了可选的扩展规则&军队,舰队和文明标志的柜台,以及额外的事件卡 - 将其数量从56个增加到164个。

在每个玩家的回合开始,绘制事件卡,改变战略情况(如瘟疫或赏金)或以各种方式使玩家受益。事件的描述包含大量的历史信息,增加了对游戏的兴趣。每个玩家可能尝试执行多达五个“Endeavors”每25年的转弯。有六种形式的奋斗:征服,占领,外交,国防,强化(包括建设军队/部队)和裁定。此外,移动军队/舰队和税收可能总是执行。

努力解决是无关紧要的;而是“年卡”它显示了每种类型的Endeavour的一系列结果。该卡还可能需要一个领导身份检查,这可以改变玩家的战斗,管理和外交评级。

努力解决受到适当的领导评级,涉及领域的语言,宗教信仰,人口和社会状况(经常变化)。表现不佳可导致区域内的动乱或叛乱。由于事件和奋斗,社区的社会地位价值上升和下降,改善了帝国的社会状况是一个重要的对象, 。

&10;可选规则添加非玩家攻略和Magnate。

This classic SPI game from 1980 covers the economic and political landscape of Medieval Europe from 771 to 1467 on an area map. Several scenarios allow players to do anything from a solitaire game during the Charlemagne's reign to the "Grand Scenario" that covers historical trends throughout the period. Decision Games published a second edition in 2004, with a differently styled map. It added optional expansion rules & counters for Armies, Fleets, and Civilization Markers, along with additional Event Cards -- raising their number from 56 to 164. At the start of each player's Round, Event Cards are drawn which change the strategic situation (such as Plague or Bounty) or benefit a player in various ways. The descriptions of the Events contain a great deal of historical information, adding much interest to the game. Each player may attempt to perform up to five "Endeavors" per 25-year long Turn. There are six types of Endeavors: Conquest, Pillage, Diplomacy, Defense, Fortification (including building Armies/Fleets) and Ruling. Additionally, moving Armies/Fleets and Taxation may always be performed. Endeavor resolution is diceless; instead "Year Cards" which show an array of results for each type of Endeavor are drawn. The card might also require a Leader Stature Check, which can change the player's Combat, Administration, and Diplomacy ratings. Endeavor resolution is affected by the appropriate Leader rating, and the involved areas' language, religion, population, and Social State (which changes frequently). Poor performance can lead to Unrest or Rebellion in an Area. An area's Social State value rises and falls as a result of Events and Endeavors, and improving the Social State of your empire is an important object of play. Optional rules add non-player Raiders and Magnates. The Sword And The Stars is a galactic empire game based on the Empires Of The Middle Age game system.