玩家评分: 6.9

拥有
亚蒙神
Pergamon

桌游极客排名: 1662

本月排名变化: 16

玩家评分: 6.9

玩家人数: 2 - 4 (最佳: 3人)

时长: 45 分钟

难度: 2.24 (轻度策略)

适合年龄: 10+

专业评分: 6.29

语言依赖:

无依赖

出版年份: 2011

出版商:

| Eagle-Gryphon Games | eggertspiele | IELLO

设计师:

| Stefan Dorra | Ralf zur Linde

美工:

| Klemens Franz

桌游类别:

|古代

桌游机制:

|元素收集 |板块放置

佩加蒙是一个战术收集游戏,主题是基于挖掘考古发现和管理他们的展览。

在1878年,现在的现代土耳其的第一次挖掘揭开了古老的佩加蒙遗迹。不久之后,宝贵的发现将在等待观众面前出国参加公开展览,引起了巨大的荣誉和荣耀。“玩家试图通过投标机制获得联邦研究资助,用于支付挖掘成本。无论谁谦虚,要求不高,都可以在竞争对手之前前往挖掘区,规则先来,先挖。只有碎片才能留在以后的考察中。回收的宝藏被放置在有价值的展览中,发现者会获得荣耀和认可。在十二回合以后积累最多荣耀的玩家赢得了比赛。

为了挖掘最好的地点,募集资金和赛车让佩加蒙成为可以轻松访问的规则的可变游戏。玩家被迫根据他们可以获得的钱和他们选择挖掘的顺序作出选择。

Pergamon is a tactical collecting game with a theme based on excavating archaeological discoveries and managing their exhibition. Set in the year 1878, the first excavations in what is now modern Turkey are uncovering the remains of ancient Pergamon. Soon the precious discoveries will make their way abroad to public exhibitions before a waiting audience, eliciting substantial honor and glory. The players attempt to gain federal research grants to cover the costs of their excavations through a bidding mechanism. Whoever is modest and less demanding can travel to the excavating areas before his or her competitors, and the rule is first come, first dig. Only fragments will remain for the later expeditions. Recovered treasures are placed in valuable exhibitions, for which the discoverer receives glory and recognition. The player who accumulates the most glory after 12 rounds wins the game. The combination of soliciting funds and racing for the best locations to excavate makes Pergamon a variable game with rules that are easily accessible. Players are forced to make choices based on the money they can obtain and the sequence in which they choose where to dig.