玩家评分: 7.3

拥有
雷霆之石:尖顶龙
Thunderstone: Dragonspire

桌游极客排名: 1112

本月排名变化: 12

玩家评分: 7.3

玩家人数: 1 - 5 (最佳: 2人)

时长: 45 分钟

难度: 2.69 (中度策略)

适合年龄: 12+

专业评分: 6.53

语言依赖:

中度, 需要翻译或者贴条

出版年份: 2011

出版商:

| 战棋会(中文)

设计师:

| Mike Elliott | Brent Keith

美工:

| Jason Engle | Brent Keith | Hal Mangold

桌游类别:

|卡牌游戏 |梦幻

雷霆:龙门是一个幻想甲板建设游戏,在Dominion的风格。游戏开始之前,随机选择“村庄和英雄”卡,玩家可能会添加到他们特定的甲板上。像Dominion一样,每个玩家都从一张较弱的卡片开始,他们可以用来购买其他更强大的卡片。在雷霆之中,这些牌可能是不同的英雄,如法师,弓箭手,小偷或战士;或者他们可能会提供需要武器,口粮或光线的英雄,以进一步进入地牢。

地下城甲板也是通过将几个不同的怪物组合在一起而创建的。某些怪物组可能或多或少受到不同的英雄类型的影响,所以玩家在选择购买什么时必须考虑到这一点。

&#10而不是购买惩罚性的胜利点,玩家将使用他们的甲板来打败地牢里的怪物从怪物甲板上排出一排牌。玩家可能会选择参观地下城或村庄。玩家可以为他们的甲板购买其他卡片或在村里升级他们的英雄。如果他们反而去地下城,他们会发挥他们的英雄,武器,物品和法术来击败任何一个可用的怪物。怪物在地牢中越深,需要的光越多或者魔法就会获得权力。一些怪物也有特殊的能力,可能会阻碍玩家。如果他们有足够的力量,他们就会击败怪物,并把卡放在甲板上。这张卡是值得的胜利点,经常可以用作钱来购买其他卡。除此之外,玩家还可以获得经验值,以打败可以将英雄升级为更强大版本的怪物。玩游戏直到Thunderstone从地下城被揭露出来,玩家才能说出来。在他们的甲板上获得最多胜利的玩家是获胜者。

从发行商

Thunderstone与Dragonspire返回!为每张卡片(甚至民兵和匕首)提供全新艺术,体验点标记(而不是卡片),以及所有新的“设置”在全球范围内改变游戏的卡片。龙龙包括18个新的乡村卡片,11个新的英雄和8个新的怪物集合。

有足够的卡片开箱即用的游戏,这是一个伟大的雷电版,游戏。龙腾还有一个新的存储盒格式,塑料XP令牌,和一个全新的地牢板,以帮助玩家跟上光明和黑暗。

雷霆:龙龙不是一个扩张,而是一个单独的独立游戏,可能会与Thunderstone的组件一起玩。注意:游戏中包含的Dragon-Humanoid分隔符是为了将来的扩展作为一个促销。

Thunderstone: Dragonspire is a fantasy deck-building game much in the style of Dominion. Before the game starts a selection of Village and Hero cards will be randomly chosen that players may add to their specific decks. Like Dominion, every player starts with a basic deck of weaker cards that they can use to purchase other more powerful cards. In Thunderstone these cards may be different Heroes such as mages, archers, thieves, or warriors; or they may be supplies the heroes need like weapons, rations, or light to reach further into the dungeon. A dungeon deck is also created by combining several different groups of monsters together. Certain groups of monsters may be more or less susceptible to different Hero types so players must take this into account when they choose what to buy. Rather than buying puny Victory Points, players will use their deck to defeat monsters in the dungeon. From the monster deck a row of cards is laid out. On their turn, players may choose to visit either the dungeon or the village. Plays can purchase other cards for their deck or level up their heroes in the village. If they instead go to the dungeon, they play their heroes, weapons, items, and spells to defeat any one of the available monsters. The deeper the monster is in the dungeon, the more light is needed or the monster will gain power. Some monsters also have special abilities which may hinder the player. If they have enough strength they defeat the monster and place that card in their deck. This card is worth victory points and often can be used as money to purchase other cards. In addition to this players are awarded experience points for defeating monsters which can be used to upgrade their heroes into more powerful versions. The game is played until the Thunderstone is revealed from the dungeon and a player is able to claim it. The player with the most victory points in their deck is the winner. From the publisher: Thunderstone returns with Dragonspire! Featuring all-new art for every card (even Militia and Daggers), experience point tokens (not cards!), and the all new "Setting" cards which alter the game on a global scale. Dragonspire includes 18 new village cards, 11 new heroes, and 8 new monster sets. With enough cards to play the game right out of the box, this is a great Thunderstone edition for those just getting into the game. Dragonspire also has a new storage box format, plastic XP tokens, and a brand new Dungeon board to help players keep up with light and darkness. Thunderstone: Dragonspire is not a an expansion, but is instead a separate stand-alone game that may be played along with components of Thunderstone. NOTE: The Dragon-Humanoid divider included with the game is meant for a future expansion as a promo.