玩家评分: 7

拥有
魁北克 1759
Quebec 1759

桌游极客排名: 3204

本月排名变化: 16

玩家评分: 7

玩家人数: 2 (最佳: 2人)

时长: 60 分钟

难度: 2.15 (轻度策略)

适合年龄: 12+

专业评分: 5.89

语言依赖:

无依赖

出版年份: 1972

出版商:

| Columbia Games | Gamma Two Games

设计师:

| Steve Brewster | Tom Dalgliesh | Lance Gutteridge

美工:

| 暂缺

桌游类别:

|17世纪-18世纪 |战争

魁北克1759年是一场小而简单和短暂的战争游戏,涵盖法国和印度战争期间英国与法国在加拿大的冲突。该游戏附带了一幅以时代风格绘制的华丽地图。运动是通过魁北克省周边地区的道路和城镇之后的点对点系统进行的。该游戏附有少数几个区块来代表英国和法国的单位。这个标题使用哥伦比亚游戏块系统。虽然规则集有变化,但所有的游戏都是基于块系统的。基本上,这意味着游戏使用传统的计数器来代表地图上的单位,而不是单方面显示的单位细节直立的木块。这有两件事情:首先,它提供了一种简单的方式来产生“战争之雾”因为你的对手不能告诉你,通过良好的记忆保存什么类型的单位是一个特定的部分或其当前的实力。第二,使块站立在一端允许旋转块的可能性,使得当前强度是最高数。虽然大多数战争游戏都有某种类型的机制,让单位能够采取步骤的整体实力,但通常情况下,计数器通常只有两个步骤,因为它们只有两面。然而,块有四个,所以你可以轻松地跟踪许多其他战争游戏提供的细节的两倍。随着哥伦比亚的使用,哥伦比亚提供了一种在战争游戏中增加了很多深度的方法,而不会增加复杂的簿记层,允许有趣的和相对较短的游戏。

Quebec 1759 is a small, simple and short war game covering the conflict between the British and the French in Canada during the French and Indian War. The game comes with a gorgeous map drawn in the style of the period. Movement is conducted via a point-to-point system following the roads and towns in the area around Quebec. The game comes with handfuls of blocks to represent the British and French units. This title uses Columbia Games Block system. While there are variations in the rule sets, all of their games are based on the block system. Basically this means that rather than using the traditional counters to represent units on the map the game uses wooden blocks that stand upright with unit details only shown on one side. This does two things: First it provides an easy way of producing a "fog of war" because your opponent can not tell, save through good memory, what type of unit a specific piece is or its current strength. Second, having the blocks stand on end allows the possibility of rotating a block so the current strength is the top number. Although most war games have some type of mechanism that lets units take steps in their overall strength, counters normally have at most two steps because they only have two sides. Blocks, however, have four so you can easily keep track of twice the amount of detail that many other war games provide. With the use of blocks Columbia has provided a way of adding a good deal of depth to their war games without adding complex layers of bookkeeping, allowing interesting and relatively short sessions of play.