玩家评分: 7.3

拥有
转折点:斯大林格勒
Turning Point: Stalingrad

桌游极客排名: 2755

本月排名变化: 30

玩家评分: 7.3

玩家人数: 1 - 2 (最佳: 2人)

时长: 120-1800 分钟

难度: 3.31 (重度策略)

适合年龄: 10+

专业评分: 5.97

语言依赖:

少量依赖

出版年份: 1989

出版商:

| The Avalon Hill Game Co

设计师:

| Don Greenwood

美工:

| Charles Kibler | George I. Parrish, Jr.

桌游类别:

|战争 |二战

桌游机制:

|区域推进

转折点:斯大林格勒是第二次世界大战期间斯大林格勒战役的复杂性中期战争。来自德国第六军的攻击者必须赶走俄罗斯第62军,并在天王星行动开始之前带走斯大林格勒市。如果可以采取这个城市,那么可以重新部署德军,加强在伏尔加河沿岸的意大利和罗马尼亚阵线。然后可以防止斯大林格勒的失败。

游戏是实际街头战斗的操作级别对待。每一轮都是一天中包含可变数量的日光和夜间冲动。单位是营和装甲单位代表船队和公司实力。该地图的尺寸​​为1英寸至500米,描绘了斯大林格勒市及其西部的景观,划分为根据地形特征划分的74个区域,并评估其防御适应性。胜利取决于德国选手每周捕获的目标数量。如果超过了本周的要求,他就赢了。如果不是俄罗斯玩家赢了。如果等于胜利要求,游戏将延长一周,并具有不同(更高)的胜利客观要求。游戏包含两个22“ 16“安装的地图板,计数器,规则和图表。游戏使用Storm在阿纳姆,雷霆在卡西诺和突围:诺曼底使用的区域冲动系统。

Turning Point: Stalingrad is mid-complexity wargame on the battle of Stalingrad during World War 2. Attackers from the German 6th Army must dislodge the Russian 62nd Army and take the city of Stalingrad before the commencement of Operation Uranus. If the city could be taken, German troops could then be re-deployed to reinforce the Italian and Rumanian formations holding the flanks of along the Volga. The fiasco at Stalingrad can then be prevented. The game is an operational level treatment of the actual streetfighting. Each turn is a day comprising of a variable number of daylight and night impulses. Units are battalions and armoured units representing AFVs in platoon and company strength. The map is on a scale of 1 inch to 500 metres, depicting the city of Stalingrad and its western approaches, divided into 74 areas divided according to terrain features, and rated for defensive suitability. Victory is determined by the number of objectives captured by the German player each week. If it exceeds the requirements for the week, he wins. If not the Russian player wins. If it is equal to the victory requirement, the game is extended by another week, with a different(higher) victory objective requirement. Game comprises two 22" by 16" mounted mapboards, 394 counters, rules and charts. The game uses the area-impulse system used in Storm over Arnhem, Thunder at Cassino and Breakout: Normandy.