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进化:物种起源
Evolution: The Origin of Species

桌游极客排名: 3587

本月排名变化: 19

玩家评分: 6.2

玩家人数: 2 - 4 (最佳: 4人)

时长: 30-60 分钟

难度: 2.09 (轻度策略)

适合年龄: 12+

专业评分: 5.84

语言依赖:

中度, 需要翻译或者贴条

出版年份: 2010

出版商:

| 一刻馆(中文)

设计师:

| Dmitry Knorre | Sergey Machin

美工:

| Dmitry Knorre

桌游类别:

|动物 |卡牌游戏 |骰子

在进化:物种的起源,玩家做自然的工作,把动物玩,并通过特质演变他们的特质,帮助他们生存和繁荣。每位玩家以六只卡牌的手头开始,后者有一只动物,前面有一个或两个特征。

每轮由四个阶段组成。在发展过程中,玩家轮流从他们手中玩一张牌,作为一只动物(面朝下),或者作为他们现有动物(面对面并卷入动物)的特征。特征包括食肉,迷彩,夏威夷,游泳,有毒和通讯;如果一张牌有两个特征,玩家就会选择动物获取的哪个特征,躲在动物的另一个特征之下。一旦玩家在这个阶段过去,他就不能再玩牌了。

在食品银行确定期间,玩家滚动1-2个骰子(可能总共加2个)来确定可用的食物数量在喂养期间,玩家轮流获取一个食物立方体,并且“喂养”他们的动物之一。一些特质赋予动物特殊能力,可以在喂养期间或在游戏中的其他点使用。动物也可以是肉食性的,允许他们攻击另一只动物喂食,虽然这种动物可能有一个防御,如高体重或尾巴损失,使其生存。动物不能吃更多的食物,除非它有脂肪组织,这样可以将食物储存在未来的一周。在灭绝和抽搐过程中,任何没有完全喂食的动物死亡;所有者拿着那只动物和所有的特征,并把它们堆放在他的个人丢弃堆中。然后每个玩家接收到新的牌,等于一个加上玩家拥有的活动动物数量。当甲板用尽时,玩家进行最后一轮,然后得分。每只活的动物价值2 VP,每只动物身高1 VP,一些特征(食肉和寄生虫)提供奖金VP,但使其更加坚强地保持动物的生存。具有最多VP的玩家获胜。

通过组合两套Evolution,您可以在游戏中拥有多达8名玩家。

In Evolution: The Origin of Species, players do the work of nature, putting animals into play and evolving them trait by trait to help them survive and thrive. Each player starts with a hand of six cards that feature an animal on the back and one or two traits on the front. Each round consists of four phases. During Development, players take turns playing one card from their hand either as an animal (face-down) or as a trait on one of their existing animals (face-up and tucked under the animal). Traits include Carnivorous, Camouflage, Sharp Vision, Swimming, Poisonous and Communication; if a card has two traits, the player chooses which trait the animal acquires, hiding the other trait under the animal. Once a player passes during this phase, he can no longer play cards. During Food Bank Determination, a player rolls 1-2 dice (possibly adding two to the total) to determine the amount of food available for the round. During Feeding, players take turns acquiring one food cube and "feeding" one of their animals. Some traits give animals special abilities that can be used during Feeding or at other points during the game. Animals can also be carnivorous, allowing them to attack one other animal to feed – although that animal might have a defense like High Body Weight or Tail Loss that allows it to survive. An animal can't take more food than it needs unless it has fat tissue, which allows it to store food for future rounds. During Extinction and Draw, any animal not fully fed dies; the owner takes that animal and all traits and stacks them in his personal discard pile. Each player then receives new cards in hand equal to one plus the number of live animals that player has. When the deck runs out, the players conduct one final round, then score points. Each live animal is worth 2 VP, and each trait on a live animal worth 1 VP; some traits (Carnivorous and Parasite) provide bonus VPs, but make it tougher to keep an animal alive. The player with the most VPs wins. By combining two sets of Evolution, you can have up to eight players in a game.

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