Anomia发生了一个事实,我们的头脑正在充满各种随机信息:吃东西,流行歌曲,网站等...当然,在一般情况下,很容易给出一个冷冻的食物或狗的例子繁殖,但你会发现你的大脑在压力下有所不同!
从中心堆中玩,画出并显示一张卡片。您的卡片上的符号是否与另一张玩家卡上的符号相符?如果是这样,你必须快速与另一个玩家面对面,给人一个例子,他的卡片上的人,地点或东西,然后才能为你做同样的事情。如果你首先弄清楚一个正确的答案,你会赢得他的卡片,并继续绘画。
听起来很简单,对吧?错误!通配符与符号不同,可以增加您必须注意的事项数量。当您移交丢失的卡片时,可能会出现级联的面对面问题,从而在您的打桩上露出一张新的顶牌。
Anomia plays off the fact that our minds are positively brimming with all sorts of random information: things to eat, pop songs, websites, etc... Sure, under normal circumstances, it's easy to give an example of a frozen food or a dog breed, but you'll find that your brain works a little differently under pressure! To play, draw and reveal a card from the center pile. Does the symbol on your card match one on another player's card? If so, you must quickly face-off with the other player by giving an example of the person, place, or thing on their card before they can do the same for yours. If you blurt out a correct answer first, you win their card and the drawing continues. Sounds simple, right? Wrong! Wild cards allow non-matching symbols to match, increasing the number of things to which you must pay attention. Cascading face-offs can occur when you hand over a lost card, thereby revealing a new top card on your play pile.