玩家评分: 7.5

拥有
航海家
Navegador

桌游极客排名: 315

本月排名变化: 6

玩家评分: 7.5

玩家人数: 2 - 5 (最佳: 4人)

时长: 60-90 分钟

难度: 3.08 (重度策略)

适合年龄: 12

专业评分: 7.15

语言依赖:

无依赖

出版年份: 2010

出版商:

| PD-Verlag | Cranio Creations | Ediciones MasQueOca

设计师:

| Mac Gerdts

美工:

| Marina Fahrenbach | Mac Gerdts

桌游类别:

|经济 |探险 |航海 |文艺复兴

这个游戏灵感来源于十五至十六世纪的葡萄牙发现时代。玩家采取行动,如承包人,船舶和建筑物,航海,在发现的土地上建立殖民地,在市场上交易商品,获得特权。

每个玩家只有两艘船和3艘工人们试图扩大他的财富。

有几个未被发现的土地允许玩家一旦被发现在那里找到一些殖民地。殖民地存在于可以使用糖,金和香料的不同地方,可以出售给市场赚一点钱。钱用于建造船舶,竖立建筑物,如工厂,造船厂和教堂,并得到工人。工人有必要找到殖民地或获得建筑物和特权,存在于五个类别,因此鼓励玩家采取不同的战略相互竞争。

在游戏结束时,最多的玩家成功的结合他的特权与他的成就(殖民地,工厂,发现,造船厂和教会)是赢家。

This game is inspired by the Portuguese Age of Discoveries in the 15th-16th century. Players take actions such as contracting workers, acquiring ships and buildings, sailing the seas, establishing colonies in discovered lands, trading goods on the market, and getting privileges. Each player starts with only two ships and three workers and tries to expand his wealth. There are several lands that, once sailed to, allow players to found colonies. Colonies exist in different places where sugar, gold and spices are available and can be sold to the market to make some money. Money is used to build ships, erect buildings such as factories, shipyards and churches, and to get workers. Workers are necessary to found colonies or to acquire buildings and privileges, which exist in five categories and therefore encourage players to follow different strategies competing with each other. At the end of the game the player who is most successful in combining their privileges with their achievements (colonies, factories, discoveries, shipyards, and churches) is the winner.