玩家评分: 7.3

拥有
伦敦
London

桌游极客排名: 575

本月排名变化: 1

玩家评分: 7.3

玩家人数: 2 - 4 (最佳: 3人)

时长: 90 分钟

难度: 2.89 (中度策略)

适合年龄: 13

专业评分: 6.89

语言依赖:

中度, 需要翻译或者贴条

出版年份: 2010

出版商:

| Treefrog Games

设计师:

| Martin Wallace

美工:

| Mike Atkinson | Natalia Borek | Peter Dennis

桌游类别:

|城市建设 |经济

桌游机制:

|手牌管理 |卡牌选择

在1666年的大火之后,伦敦遭到破坏。这是你在老灰烬建造新城市的机会。为了达到这个目标,你应该如何雇用伦敦人的才能。你会喜欢商务课,谁会赚你的钱?或者你愿意花更多的钱,比你正确地承担大型纪念碑和豪华的宫殿?你也必须处理贫穷上升的问题,以及如何雇用这个城市的许多穷人。在整个游戏中,你将被迫作出艰难的决定。为了实现一个目标,您必须牺牲另一个目标,这可能为竞争对手开辟机会。

伦敦是一个2-4人的游戏,播放时间约为90分钟。玩家选择具有不同现金流,胜利点和贫困处罚能力的卡片,并进行竞争以最有效地管理它们。近250年的进步在这个游戏中瞥见。时代的着名建筑物和纪念碑以及路灯等工程开发都在卡片上展示。与许多游戏一样,伦敦也是获得最多的副总裁。玩家管理他们的手,选择卡片进入他们的建筑显示器,放在一起。在某个时候,玩家会选择跑他的城市。他们可以按照他们喜欢的顺序激活他们的建筑物。所产生的行动可以产生资金和VP,减少贫困或在卡上指定其他一些效果。有些卡片必须在执行操作之前必须支付入场费用。

London lies devastated after the Great Fire of 1666. This is your opportunity to build a new city on the ashes of the old. It is up to you how you employ the talents of the people of London to this end. Will you favor the business classes, who will earn you money? Or would you prefer to spend more money than you can rightly afford on grand monuments and sumptuous palaces? You must also deal with the problem of rising poverty and how to employ the many paupers of the city. Throughout the game you will be forced to make tough decisions. To achieve one aim you must sacrifice another, which may open an opportunity for a competitor. London is a 2-4 player game with a playing time of approximately 90 minutes. Players select cards with varying powers of cashflow, victory points, and poverty penalties, and compete to manage them most efficiently. Nearly 250 years of progress is glimpsed in this game. Famous buildings and monuments of the era as well as engineering developments such as streetlights are illustrated on the cards. As with a lot of games, London is about scoring the most VPs. Players manage their hand, selecting cards to play into their building display by laying them out in a line. At some point a player will choose to run his city. They can activate their buildings in whatever order they prefer. The resulting actions can generate money and VPs, reduce poverty or have some other effect specified on the card. Some cards have an entry cost which must be paid before the action can be performed.