玩家评分: 6.7

拥有
美洲10日游
10 Days in the Americas

桌游极客排名: 4218

本月排名变化: 40

玩家评分: 6.7

玩家人数: 2 - 4 (最佳: 2人)

时长: 20-30 分钟

难度: 1.36 (毛线)

适合年龄: 10+

专业评分: 5.77

语言依赖:

无依赖

出版年份: 2010

出版商:

| Out of the Box Publishing | Vennerød Forlag AS

设计师:

| Alan R. Moon | Aaron Weissblum

美工:

| John Kovalic | Cathleen Quinn-Kinney

桌游类别:

|教育 |旅游

桌游机制:

|路线连接 |手牌管理

连接的不可预测的游戏

收集你的太阳镜,雪鞋和蚊子喷雾 - 这是时候到10个系列 - 美洲!

玩家使用的新目的地目的地和运输瓦片,以通过北美,中南美洲和加勒比地区划分航路,飞机,游轮或徒步旅行。有一点运气和聪明的规划,你可能会超过你的同行,并成为第一个连接完成十天的旅程!

玩家

玩家开始填充他们的瓷砖持有人,绘图并将瓦片放入10个空格。每个空间都是玩家旅行的一天。每个瓦片显示一个国家,一架飞机或一艘船。瓷砖一次绘制并放置一次,放置后不能移动。一旦所有玩家的持有者都满了,一幅面朝下的绘制桩就是剩下的砖块,以及三个面朝上的丢弃桩。轮到时,一名球员要么从一个平铺堆中取出一张面朝下的瓦片,要么从丢弃的堆顶上面朝上。然后他或她决定是否使用旧的瓷砖进行交换。不保存的瓦片然后被丢弃。玩家试图将他们的旅程全部10天连接起来,无论是徒步,飞机还是乘船。要步行连接,各国必须相邻或相连。要通过飞机连接,一定颜色的飞机必须放在两个相同颜色的国家之间。通过船舶连接,船舶必须放置在与海洋相邻的国家之间(或一艘船可以连接到另一艘船舶)。第一个建立一个完全连接的旅行的人赢得了

包含:

40目的地砖

23运输瓷砖

8瓷砖持有人

地图游戏板

#10;

The Unpredictable Game of Making Connections Gather your sunglasses, snowshoes and mosquito spray - it’s time to travel to new destinations with the 10 Days Series - the Americas! Players use destination and transportation tiles to chart a course through North, Central and South America and the Caribbean - touring by airplane, cruise ship or on foot. With a little luck and clever planning, you just might outmaneuver your fellow travelers and be the first to make connections for a complete ten day journey! Gameplay Players begin by filling their tile holders, drawing and placing tiles into 10 spaces. Each space is a day of a player's trip. Each tile shows a country, a plane, or a ship. Tiles are drawn and placed one at a time, and cannot be moved once placed. Once all players' holders are full, a face-down draw pile is made of the remaining tiles, as well as three face-up discard piles. On his or her turn, a player either takes a face-down tile from the draw pile, or a face-up tile from the top of a discard pile. He or she then decides whether to exchange the new tile with an old one. The tile not being kept is then discarded. Players are attempting to have all 10 days of their trip connect, either by foot, by plane, or by ship. To connect by foot, countries must be adjacent or connected. To connect by plane, a plane of a certain color must be placed between two countries of the same color. To connect by ship, the ship must be placed between countries adjacent to that ocean/sea (or one ship can connect to another). The first person to build a fully connected trip wins. Contains: 40 destination tiles 23 transportation tiles 8 tile holders Map game board Rules