玩家评分: 6.6

拥有
蒙哈侵略者:疯狂科学家和原子怪物攻击地球!
Moongha Invaders: Mad Scientists and Atomic Monsters Attack the Earth!

桌游极客排名: 3712

本月排名变化: 43

玩家评分: 6.6

玩家人数: 3 - 4 (最佳: 4人)

时长: 90-120 分钟

难度: 2.65 (中度策略)

适合年龄: 13+

专业评分: 5.82

语言依赖:

少量依赖

出版年份: 2010

出版商:

| Club TreEmme | Treefrog Games

设计师:

| Martin Wallace

美工:

| Tim Huesken | Luca Zamoc

桌游类别:

|战斗 |电影/电视 |科幻

这只是另一天,起床,洗,上班。有什么不同,今天地球已经被外星人入侵了!只是没人知道。深层地下的疯狂科学家正在从Moongha地球上升起怪物。一旦完全形成,他们将会出现,传播恐怖和破坏。城市将被浪费,人类将被追捕灭绝。“通过下水道渗出Bloob,身材悄悄地增长。 Drakoor,外星人的吸血鬼,晚上偷偷溜走,不理会。同时,最大的Moongha入侵者,Mechoor,吸引了地球的能量。一旦被放弃,它会上升,以摧毁整个城市的热线。这些只是几个恐吓地球人民的怪物。“只能希望像电影一样,有一个英雄可以阻止他们的邪恶计划;否则任何人都不会再有“只是另一天”了!但谁是背后的那些邪恶的计划?您!你是一个虐待狂,渴望渴望的心理书呆子之一,渴望在一生学习之后报复,不受每个人的忽视。你们都收到了一个神秘的飞碟的访问,携带陌生的外星人机器–一个引擎终于带给你POWER!而现在,你已经准备好打败你的第一个摧毁人类的疯狂斗争。这次没有“Klaatu barada nikto!”将阻止你...

Moongha侵略者:疯狂的科学家和原子怪物攻击地球!是三到四名球员,应该花九十多分钟玩。你可以控制许多不同类型的Moongha怪物。当你坐下来玩,最靠近你的板的一边是你的怪物显示。在那里你会看到七种不同类型的怪物。你会把你的怪物柜台放在这些盒子里。请注意,一些怪物类型有多个计数器。

游戏持续八到九圈,具体取决于玩家的数量,尽管如果玩家设法减少二十他们的破坏立方体。

在每一轮开始时,随机提供一些动作。其中三个行为与怪物相关,并允许您创建,攻击和移动它们。这些动作由橙色,白色和紫色标记代表。有三个人的动作盒,一个允许你放置一个英雄,另外两个允许你放置军事计数器。

要创建一个怪物,你必须放置一定数量的橙色令牌在怪物盒一旦怪物被创造出来,你就可以把它放在棋盘上的十二个城市之一。当你这样做,你把怪物放在它的隐藏的一面。怪物还活着,但世界还不知道它的存在。虽然隐藏的怪物是安全的攻击,并可以建立其力量,所以当它的攻击它会造成大屠杀。另一个玩家可能会尝试通过在同一个城市放置一个英雄柜台来揭示你的怪物。

军事单位将试图摧毁怪物。当你放置一个军事单位或一个英雄,你可以攻击那个城市的所有军事柜台。当一个怪物袭击一个城市时,装甲部队将首先攻击,然后攻击完成后,任何幸存的步兵部队都会发动攻击。所有的战斗涉及到骰子,在所有的情况下,一卷四个或更多的成功。

每个怪物类型都有自己的特殊能力。只有三个怪物强大到足以摧毁整个城市;这些是Bloob,Mechoor和Moogre。当你攻击一个城市时,你会用你的彩色立方体标记你所造成的伤害。在比赛结束时,玩家根据每个城市中有多少个破坏立方体,取得胜利点数。玩家在比赛开始时随机分配给他们的城市也会得分,这取决于他们遭受的伤害程度。积分也可以打进吸血鬼,并用你的Moogre怪物杀死其他怪物。

It's just another day, get up, wash, go to work. What's different is that today the Earth has been invaded by aliens – it's just that nobody knows it yet. Deep underground mad scientists are raising monsters from the planet Moongha. Once fully formed they will emerge to spread terror and destruction. Cities will be laid waste to, and the human race will be hunted to extinction. Through the sewers oozes the Bloob, quietly growing in size. The Drakoor, alien vampires, stalk the night, feeding off the unwary. Meanwhile, the strongest of the Moongha invaders, Mechoor, sucks in energy from the earth. Once sated it will rise to destroy whole cities with its heat ray. These are just a few of the monsters that will terrorise the people of Earth. It can only be hoped that just as in the movies there's a hero around who can thwart their evil plans; otherwise there will be no more "just another day"s for anybody! But who's behind those evil plans? You! You are one of those sadistic, power-thirsty, psycho nerds, eager for revenge after a whole life of study, disregarded by everyone. All of you have received a visit from a mysterious flying saucer, carrying strange alien machinery – an engine that finally brought you POWER! And now you are ready to fight your insane struggle to be the first in destroying the human race. This time no "Klaatu barada nikto!" will stop you... Moongha Invaders: Mad Scientists and Atomic Monsters Attack the Earth! is for three to four players and should take about ninety minutes to play. You have control of a number of different types of Moongha monsters. When you sit down to play, the side of the board closest to you is your monster display. There you will see the seven different types of monster. You will place your monster counters in these boxes. Note that some monster types have more than one counter. The game lasts either eight or nine turns, depending on the number of players, although it may end before then if a player manages to get down all twenty of their damage cubes. At the start of each turn a random number of actions are made available. Three of these actions relate to the monsters and allow you to create, attack, and move them. These actions are represented by orange, white, and purple tokens. There are three human action boxes, one that allows you to place a hero, the other two allow you to place military counters. To create a monster you have to place a certain number of orange tokens in the monster box. Once the monster has been created you place it in one of the twelve cities on the board. When you do so, you place the monster on its hidden side. The monster is alive but as yet the world does not know of its presence. While hidden a monster is safe from attack and can build up its strength so that when it does attack it will cause carnage. Another player may attempt to reveal your monster by placing a hero counter in the same city. Military units will try to destroy monsters. When you place a military unit or a hero, you can then attack with all military counters in that city. When a monster attacks a city, armor units will attack it first, then after that attack has been completed, any surviving infantry units will attack. All combat involves rolling dice and in all cases a roll of four or more is successful. Each monster type has its own special abilities. Only three monsters are powerful enough to destroy entire cities; these are the Bloob, Mechoor, and Moogre. When you attack a city, you mark the damage you do with your colored cubes. At the end of the game, players score victory points depending on how many damage cubes they have in each city. Players also score points for the cities that were randomly assigned to them at the beginning of the game, depending on how much damage they have suffered. Points can also be scored for having vampires on the board and for killing other monsters with your Moogre monster.