玩家评分: 6.3

拥有
Joan of Arc

桌游极客排名: 6383

本月排名变化: 47

玩家评分: 6.3

玩家人数: 3 - 6 (最佳: 4人)

时长: 180 分钟

难度: 2.54 (中度策略)

适合年龄: 12+

专业评分: 5.63

语言依赖:

少量依赖

出版年份: 1998

出版商:

| Clash of Arms Games | Tilsit | Truant Spiele

设计师:

| Pascal Bernard

美工:

| Thibaud Béghin | Greg Cervall | Frantz Rey

桌游类别:

|卡牌游戏 |中世纪 |政治 |战争

暂缺

Joan of Arc, a game of "Conquest and Perfidy in the Kingdom of France", deals with the conflicts in France during the Hundred Years' War. It's a multiplayer wargame with a card-driven combat system and a political layer that players must contend with. For just over one hundred years England and France battled over who would sit on the French throne. Even within France itself factions developed, putting forth their own candidates challenging the rights of the Dauphin. From this struggle heroes emerged, notably the Black Prince and Jeanne d'Arc, The Maid of Orleans. Tremendous battles were fought at Crecy, Poitiers and Agincourt, yet their impact on the war was ephemeral. Long sieges followed short campaigns, bands of the notorious Free Companies, temporarily unemployed, marauded across the countryside in search of rapine and plunder. Complicating matters, both famine and plague poisoned the seasons. All in all, 'twas a grand time! The game randomly lasts from 8 to 10 turns. The winner is the player with the most Pretender Points. Points are gained at the end of each turn for each Province a player controls. Controlled cities gain revenue. Those can be spent on Battle Cards and fortification. Battles are resolved by playing Battle Cards (yellow(numerical) or red(special cards), combined with Influence, fortifications, and die roll. TURN SEQUENCE Income phase: based on controlled cities Political phase: vote for War or Peace Battle Cards collection Purchase fortifications and/or cards. Player Order phase Event(s) phase Foreign Intervention phase Player Turns: In player order, each player resolves: 1-Expansion moves 2-Combat only if 2+ Yellow cards; Resolve battle, then repeat combat if needed. Pretender Points: Players gain points (depending on regions they control), then Influence points (up to 6), then discard all cards. GAME END: check on turn 8 and 9, automatic on 10 Components: 1 mounted game board 80 cards (a la Tarot) 20 resin cast castles and 10 resin cast strongholds die-cut coin markers and garrisons representing the factions of France, England, Navarre, Brittany, Flanders and Burgandy. Sequel Renaissance