玩家评分: 7.6

拥有
兵临城下
Enemy at the Gates

桌游极客排名: 4476

本月排名变化: 38

玩家评分: 7.6

玩家人数: 1 - 4 (最佳: 2人)

时长: 240-6000 分钟

难度: 4.4 (重度策略)

适合年龄: 12+

专业评分: 5.75

语言依赖:

少量依赖

出版年份: 1994

出版商:

| The Gamers

设计师:

| Dean Essig

美工:

| Dean Essig

桌游类别:

|战争 |二战

在门口的敌人 - 斯坦格勒港口对曼斯坦的反击军团南部 - 4月19日 - 4月14日至43日,是一个OCS游戏关于天王星反击围绕斯大林格勒和随后的“反手吹”在第四次哈尔科夫战役中,曼斯坦在“1942年11月的一个寒冷,有雾的早晨,”(来自游戏盒)“#10;

小时间的大炮在斯大林格勒北部和南部的罗马尼亚线上摇摆不定。红色步兵,坦克和枪的无数群众,然后扫过线。四天之内,钳子在Kalach-um-Don&ndash附近相遇;在斯大林格勒肆虐第六军。在接下来的三个月里,德国人将从连续的苏联锤击中抢救,试图纾解第六军,不能从空中供应。第六军投降,只有冯·曼斯坦的反击,才能阻止红潮。第二次世界大战在欧洲的转折点已经过去了。“盖茨的敌人”,“游戏玩家”的第二个“作战作战系列”系列游戏,为玩家们提供了与流行游戏“Guderian”Blitzkrieg 。苏联军队已经重组和重组了他们的坦克队–他们对Panzer部门的挑战。每一方的独特力量结构使玩家不同地进行斗争,以最大限度地发挥其优势。当然,玩家必须面对最艰难的运营和战略选择。何时站立,什么时候运行…什么时候罢工。

盖茨的敌人涵盖从1942年11月19日到1943年3月中旬的整个时期。有许多一两个地图场景。游戏包括天王星操作,小土星操作,德国救济和空运工作,以及“操作之星”和“盖洛普”(包括冯·曼斯坦的“反手枪”)。

广泛研究,测试,并开发,盖茨的敌人将满足任何想要了解这些关键事件的纸浆历史版本的任何玩家的东方利益!

特点:动态和流动的情况& #10; AG南方的所有关键战役斯大林格勒口袋的创造#救济工作和空运#Mansteins着名的反手吹风

跟随流行的Guderian的闪电战游戏和基于玩家反馈的系统精炼#10;玩家技能得到很高的回报

游戏规模:转弯:半周

十六进制:5英里/ 8公里

单位:营到军队

游戏库存:“4 22 x 34”地图(地图A,B,C& D)<一个8×11“ Stalingrad'Blow-Up'地图

8个双面打印的表格(5个作战,3个标记 - 2,800 1/2个计数器)

一个36页的OCS规则手册

一个36页的敌人门游戏特定规则手册“两个6页OCS 2.0版图表&桌子文件夹

四人助手卡

两个6面骰子

复杂性:高接龙适合性:高

播放时间:4-100小时

玩家:1或更多

On a cold, foggy morning in November, 1942, a four-hour artillery barrage rocked the Rumanian lines north and south of Stalingrad. Countless swarms of Red infantry, tanks, and guns then swept the lines. In four days, the pincers met near Kalach-um-Don – entombing the 6th Army in Stalingrad. During the next three months, the Germans will reel from successive Soviet hammer blows, try in vain to relieve the 6th Army, and fail to supply it from the air. The 6th Army surrenders, and only the counter-attack by von Manstein’s panzers stop the red tide. The turning point of World War II in Europe has passed. Enemy at the Gates, the second Operational Combat Series release by The Gamers, offers players different challenges from those in the very popular game Guderian’s Blitzkrieg. The Soviet army has rearmed and reorganized their Tank Corps – their challenge to the Panzer Divisions. The unique force structures of each side force players to fight differently in order to maximize their strengths. And, of course, players must face the toughest operation and strategic choices they have ever faced. When to stand, when to run…and when to strike. Enemy at the Gates covers the entire period from 19 November 1942 to mid-March 1943. There are numerous one and two map scenarios. The game covers Operation Uranus, Operation Little Saturn, the German Relief and airlift efforts, and Operation Star and Gallup (to include von Manstein’s famous “backhand blow”). Extensively researched, playtested, and developed, Enemy at the Gates will satisfy the Eastern Front interest of any gamer who wants to know more than the pulp-history version of these pivotal events! Features: Dynamic and fluid situation All of the pivotal battles in AG South The creation of the Stalingrad pocket The relief effort and airlift Mansteins famous Backhand Blow! Follow-on to the popular Guderian's Blitzkrieg: The Drive on Moscow game and system- refined based on player feedback Player skill is highly rewarded Game Scale: Turn: Half-week Hex: 5 miles / 8 Km Units: Battalion to Army Game Inventory: Four 22 x 34" maps (Maps A, B, C & D) One 8 x 11" Stalingrad 'Blow-Up' map Eight dual-side printed countersheets (5 combat, 3 markers - 2,800 1/2" counters) One 36-page OCS rules booklet One 36-page Enemy at the Gate game specific rules booklet Two 6-page OCS version 2.0 Charts & Tables Folders Four Player Aid cards Two 6-sided dice Complexity: High Solitaire Suitability: High Playing Time: 4-100 hours Players: 1 or more (from the Game Box) All 4 maps were changed and reprinted in 2001. Updated and replaced by Case Blue.