玩家评分: 6.8

拥有
太阳神的祭司
Priests of Ra

桌游极客排名: 2447

本月排名变化: 18

玩家评分: 6.8

玩家人数: 2 - 5 (最佳: 4人)

时长: 60 分钟

难度: 2.25 (轻度策略)

适合年龄: 12+

专业评分: 6.03

语言依赖:

无依赖

出版年份: 2009

出版商:

| 战棋会(中文)

设计师:

| Reiner Knizia

美工:

| Franz Vohwinkel

桌游类别:

|古代 |神话

来自Reiner Knizia的神,男人和他们的纪念碑的另一个具有挑战性的游戏!

这个游戏跨越了1500年的埃及历史。祭司们寻求扩大权力和名望。他们通过指导农民,战士,商人和文士来做到这一点。他们造成其他人建造粮仓,堡垒,市场和图书馆。他们为太阳神Ra的荣耀竖立了一个巨大的金字塔!这个游戏是Ra的返工,大部分同样的规则,但完全不同的得分砖,出来拍卖,这是双面的,要求玩家选择他们将为自己提供的哪一方以及他们的对手。

董事会&件:董事会有2个轨道,有效地进行拍卖。在两个轨道之间还有一个空格,用于备用出价瓦片。在一个袋子里,所有的收藏瓷砖,一些双面的,包括镭,牧师,瘟疫,人民,建筑物和太阳的太阳。金字塔。投标砖,用于赢得拍卖。拍卖令牌,用于显示活跃玩家保持播放顺序。

玩:游戏玩过3个纪元(回合)。当Ra(时间)轨道的太阳被填满时,每一轮都结束。

任何非Sun瓷砖放置在拍卖轨道上,如果是双面拼贴,则主动玩家决定要使用哪一面。拍卖可以由玩家(而不是绘制瓷砖)调用,或者在拍卖轨道填充时自动拍卖。每个玩家可以进行一次公开竞标或通过。获胜者在拍卖轨道上拍摄瓷砖,并将其中间的一块交换出去。如果所有玩家都通过(例如避免瘟疫瓦片),那么这些瓦片就被淘汰了。

得分:在每个时代,VPs或Ankhs被授予大多数类型或品种人与人建筑。对于瘟疫(可以被众多牧师抵消)的惩罚。然后人们和牧师的瓷砖被淘汰,建筑物,金字塔&瘟疫被带到下一个时期,所以可以再次得分。在第三纪末,金字塔也被建筑高度和瓷砖使用。 Ankh集合现在转换为积分。最后一个奖金&还可以根据玩家的投标砖块来判罚。

Another challenging game of Gods, men, and their monuments from Reiner Knizia! The game spans 1500 years of Egyptian history. The priests of Ra seek to extend their power and fame. They do this by directing farmers, warriors, merchants, and scribes. They cause others to build granaries, fortresses, markets, and libraries. And they erect a gigantic pyramid for the glory of the Sun God Ra! This game is a rework of Ra, with most of the same rules but completely different scoring tiles that come up for auction, some of which are two-sided, requiring players to choose which side they will make available for themselves... and for their opponents. Board & Pieces: The Board has 2 tracks, effectively time and auction. Also there is a space between the two track for a spare bidding tile. In a bag are all the Collectible tiles, some double sided, consisting of Sun of Ra, Priests, Plagues, People, Buildings & Pyramids. Bidding Tiles, used to win auctions. Auction Token, used to show active player to maintain play order. Play: The game is played over 3 epochs (rounds). Each round ends when the Sun of Ra (time) track is filled. Any non Sun tile is placed on the Auction track, in the case of double sided tiles the active player decides which side to use. Auctions can either be called by a player (instead of drawing a tile), or automatic when the auction track is filled. Each player may make one open bid, or pass. The winner takes the tiles in the auction track and swaps his bidding tile with the one in the middle. If all players pass (for example to avoid Plague tiles) then these tiles are taken out of play. Scoring: At the each epoch VPs, or Ankhs, are awarded for most of a type or a variety of People & Buildings. Penalties are awarded for Plagues (which can be offset by a number of Priests). People and Priest tiles are then taken out of play, Buildings, Pyramids & Plagues are carried over into the next epoch, so can be scored again. At the end of the 3rd epoch, Pyramids are also scored by construction height and tiles used. Ankh collections are now converted to points. Finally a bonus & penalty is also awarded depending on a players bidding tiles.