In Hannibal, players race to move all 12 of their pieces to their opponent's "Base Camp" by exact count. Players move in opposite directions on a 49 space track where every sixth space is a special "camp" space. Movement is by roll of the dice; rolls may be split between two pieces or combined. Pieces on a track space move individually; pieces stacked on a "camp" may move to either of the next two "camps" (if unoccupied) if one of the dice rolled is equal to the number of pieces stacked on the space. If your piece lands on an opponent's single, it is sent back to start. Two or more pieces stacked are safe from capture.