玩家评分: 7.1

拥有
遗产:克雷西公爵的遗嘱
Legacy: The Testament of Duke de Crecy

桌游极客排名: -1

本月排名变化: 11

玩家评分: 7.1

玩家人数: 1 - 4 (最佳: 2人)

时长: 60 分钟

难度: 2.71 (中度策略)

适合年龄: 8+

专业评分: 6.60

语言依赖:

中度, 需要翻译或者贴条

出版年份: 2013

出版商:

| Portal Games | Gemenot | IELLO

设计师:

| Michiel Justin Elliott Hendriks

美工:

| Mateusz Bielski | Rafał Szyma | Barbara Trela-Szyma

革命前法国是1729年,当时贵族拥有统治国家的一切权力和手段。作为一个富裕,受过良好教育的贵族,你已经走过了世界,并有幸享受到你的生命充分的–但是你看到历史即将改变,你知道为了保持强大,你的家人必须准备好。你需要找到新的盟友。你必须吸收较小的家庭,并利用他们的力量来加强你的亲属。你必须安排明智的婚姻,在法庭上培养强有力的联系,获得头衔,建造豪宅,并为你们的女儿和儿子找到合适的配偶...

遗产:克里米斯公爵的遗嘱使你在18世纪法国建立一个强大的王朝,当你踏入法国贵族的鞋子,争取持久的荣誉。三代以上,你–一个聪明的族长或母亲–将尝试通过建立与法国和国外许多不同富裕和强大家庭(西班牙,意大利,俄罗斯和其他国家)有联系的房屋来创造持久的遗产。“这张纸牌游戏提供了无限的可能性。每次你建立一个家庭,你写一个独特的故事,带来了父母和他们的孩子,表兄弟,叔叔,阿姨,侄子和侄女之间的多样的关系。无论您是寻找为您的两个儿子中唯一的女儿或合适的妻子找到最好的丈夫,无论您是通过嫁给外国贵族&ndash来寻找新的血液给您的家人吗?你将通过声望和财富,新的技能和能力,努力使你的家庭成为一个地位。

遗产:克里斯公墓的遗嘱–以前被称为巴黎的贵族和2009年Ducosim Spelontwerp的冠军–你会发现75个具有独特特征的配偶卡,超过20个秘密任务,9个标题和9个“对家庭的贡献”牌。这一切都达到了一个高度专题的纸牌游戏,将满足玩家喜欢探索许多不同的胜利路径。

遗产是一个工作者安置游戏,您采取行动提高站立和/或你家人的财富。你会扩大你的家庭,创造一个不断增长的桌面,家庭树。您将需要平衡游戏中的三种“货币”,“威望”(转换为每代末期的荣誉点,其中有三个),收入(您在每轮结束时转换为硬现金的收入,其中有9个)和“朋友卡”(这是实际的联系/朋友),是结婚到富有/着名家庭的唯一途径,只能通过行动来接收,例如结婚一个女人带来一些她的社会与她的联系)。

威望,收入和朋友卡可以获得和丢失。例如,你可以通过向朋友询问金钱而失去一些声望,结婚某人臭名昭着或失去一些荣誉点(即声誉)。您也可以采取许多行动,这将有害于影响三种“货币”之一,例如贿赂某人获得标题(您需要支付的费用),同时也是因为失去了认为自己应得的头衔的朋友,而不是你),或维护一个美丽的新公园,你为人民建立(失去你的收入)。最后,您也可以采取行动,导致您的一些社交联系人(朋友)的损失,由于嫉妒,或者人们根本不想再与您联系。

这些货币是仔细的由游戏中的男女朋友卡平衡。一般来说,男人会给你收入和声望,但会花费你一个嫁妆/婚礼费用。另一方面,妇女会给你们的联系(新朋友,你可以从现在的社交名流(卡片躺在桌子上打开)和可能的声望来选择,有时候甚至可以赚到一个嫁妆!

卡片互动允许多个不同的路径成功,但是您必须从战略角度选择您的路线,规划您想要领导的地方,否则您将被那些拥有比您更大更成功的计划的人留下来。&# 10;

It is 1729 in pre-revolution France, a time when the aristocracy has all the power and the means to rule the country. As a wealthy, well-educated aristocrat, you have travelled the world and had the fortune to enjoy your life to the fullest – but you see that history is about to change course and you know that in order to stay strong, your family must prepare well. You need to find new allies. You must absorb smaller families and use their potency to strengthen your kin. You have to arrange wise marriages, nurture strong connections at court, obtain titles, build mansions, and find the right spouses for your daughters and sons... Legacy: The Testament of Duke de Crecy enables you to build a powerful dynasty in 18th century France as you step into the shoes of a French noble and compete for lasting honor. Over three generations, you – a resourceful patriarch or matriarch – will attempt to create a lasting legacy by establishing a house with ties to many different wealthy and powerful families from France and abroad (Spain, Italy, Russia and other countries). This card game offers endless possibilities. Each time you build a family, you write a unique story, bringing to life the diverse relationships between parents and their children, between cousins, uncles, aunts, nephews and nieces. Whether you are looking for the best husband for your only daughter or a suitable wife for one of your two sons, whether you are looking to add new blood to your family by marrying into foreign nobility – you will be working to make your family rise in status through prestige and wealth, new skills and abilities. In Legacy: The Testament of Duke de Crecy – known previously as Nobles of Paris and winner of Ducosim Spelontwerp in 2009 – you will find 75 spouse cards with unique traits, more than twenty secret missions, nine titles, and nine "contribution to the family" cards. This all culminates in a highly thematic card game that will satisfy players who enjoy exploring many different paths to victory. Legacy is a worker placement game in which you take actions to improve the standing and/or wealth of your family. You will expand your family, creating an ever-growing tableau, the family tree. You will need to balance the three 'currencies' in the game, Prestige (converts to Honor points at the end of each generation, of which there are three), Income (your income which converts to hard cash at the end of each round, of which there are 9), and Friend cards (which are actual connections/friends, and are the only way to marry into wealthy/famous families, and can only be received through actions, such as marrying a woman who brings some of her social contacts with her). Prestige, Income and Friend cards can be gained and lost. You can, for example, lose some prestige by marrying someone infamous or lose some Honor points (i.e. reputation) by asking friends for money. There are also numerous actions you can take that will affect one of the three 'currencies' detrimentally, such as bribing someone to get a title (for which you need to pay, but also in the loss of friends who felt they deserved that title, and not you), or the maintenance of a beautiful new park you have built for the people (losing you income). Finally, you can also take actions that result in the loss of some of your social contacts (friends), due to jealousy, or people simply no longer wanting to be associated with you. These currencies are carefully balanced by the male and female friend cards in the game. Generally men will give you income and possibly prestige, but will cost you a dowry/wedding costs. Women, on the other hand, will give you connections (new friends you can choose from the current socialites (cards lying open on the table) and possibly prestige, and will sometimes even earn you a dowry! The card interactions allow for multiple different paths to success, but you must choose your road strategically, planning out where you want to be headed, else you will be left behind in the dust by those with greater and more successful plans than yours.