玩家评分: 6.8

拥有
查理大帝
Carolus Magnus

桌游极客排名: 1510

本月排名变化: 7

玩家评分: 6.8

玩家人数: 2 - 4 (最佳: 3人)

时长: 60 分钟

难度: 2.58 (中度策略)

适合年龄: 12+

专业评分: 6.34

语言依赖:

无依赖

出版年份: 2000

出版商:

| Rio Grande Games | Venice Connection | Winning Moves Germany

设计师:

| Leo Colovini

美工:

| 暂缺

桌游类别:

|抽象 |中世纪 |区域建设

这个游戏使用一个排列成圆圈的小六角形集群的集合。雇佣军以小木块的形式被放置在土地上。玩家可以使用这些块来尝试控制相应的雇佣兵类型,或者将相同的小块放在棋盘上,这可以帮助控制该颜色的玩家。

一旦玩家拥有多数控制标记在一块土地上,他可以在那里建一座塔。该塔作为一个半永久的控制标记,以及一种赢得的方式。如果两块土地由同一个玩家控制,那么土地片合并成一个,这使其他玩家更难采取位置。第一个放置一定数量的塔的玩家赢了游戏,但是当土地群众减少到三个或更少的时候,游戏也可以结束,在这种情况下,最多的塔的玩家赢得了胜利。

This game uses a collection of smallish hexagon clusters arranged in a circle. Mercenaries, in the form of small wooden blocks, are placed onto the land pieces. Players can then use these blocks to attempt to gain control of the corresponding mercenary type, or place the same small blocks onto the board which can help the player who controls that color. Once a player has majority of control markers on a piece of land, he can build a tower there. The tower serves as a semi-permanent control marker, as well as a way to win. If two land pieces are controlled by the same player, the land pieces are combined into one, which makes the position harder to take by the other players. The first player to place a set number of towers wins the game, but the game can also end when the land masses are reduced to three or fewer, in which case the player with the most towers placed wins.