玩家评分: 5.7

拥有
Mercenary

桌游极客排名: -1

本月排名变化: -NaN

玩家评分: 5.7

玩家人数: 1 - 6 (最佳: 1人)

时长: 120 分钟

难度: 0 (毛线)

适合年龄:

专业评分:

语言依赖:

无依赖

出版年份: 1975

出版商:

| Fantasy Games Unlimited | Gametesters

设计师:

| Chris Ruffle

美工:

| Scott B. Bizar | Mike Gilbert (I)

暂缺

A board game covering diplomacy, military and political strategy and economics during the Renaissance. The players become merchant princes trying to alter the course of world events in return for good profits. Mercenary was designed with the aim of filling two gaps in the field of wargaming. Firstly, it is a game involving diplomacy and intrigue that can be played by as few as two people, even a solitaire game being possible and, secondly, it is based on an important period of transformation from a medieval to a modern style of fighting, which has previously been neglected. This game is designed to give the atmosphere of a corrupt, money-grabbing Europe, torn by military strife, when almost everyone's first thoughts were for self-interest: truly a mercenary age. Mercenary covers the period of European history from the invasion of Italy by Charles VIII of France to the French Wars of Religion in 1560. The game, therefore, consists of 11 turns each 6 years in length. The object of the game is for the opposing players (1-5) known from now on as Merchants to try, by bribery, terror or military conquest, to amass the largest amount of money (measured in crowns) by 1560. Components include 22" by 21" full color mounted mapboard, 220 die cut counters, 11" by 16" diplomacy chart and rules book.