玩家评分: 6.7

拥有
安齐奥
Anzio

桌游极客排名: 4060

本月排名变化: 27

玩家评分: 6.7

玩家人数: 2 (最佳: 2人)

时长: 120 分钟

难度: 3.21 (重度策略)

适合年龄: 12+

专业评分: 5.78

语言依赖:

少量依赖

出版年份: 1969

出版商:

| The Avalon Hill Game Co

设计师:

| Tom Oleson | David Williams (I)

美工:

| Rodger B. MacGowan

桌游类别:

|战争 |二战

(从第4版后盒和用户说明:)

与ANZIO一样多的游戏已经保持最新。再次修改和修改,一个好的游戏越来越好。在44“ X 14〜意大利地图板,游戏重现了盟军两栖入侵和运动,以确保通往欧洲中心的半岛。盟军面临的不仅是德国和意大利的军队,还有世界上最多样化的地形。

单位柜台代表美国,英国,希腊,加拿大,波兰,法国,印度,德国和意大利部队。战斗秩序可用于各种迷你游戏和竞选游戏,提供几乎任何持续时间和复杂性的高度通用的游戏。“十二页规则书分为基本游戏和几个高级版本。每个高级版本都增加了越来越多的规则,使游戏变得更加现实,更加复杂,并增加了运动的实际问题,决策和行动的感觉。游戏功能包括单元降级,海军轰炸,战术空中力量,伞兵,有限的智力,突破性的战斗,供应,堆垛价值,特殊的地形效应和防御工事。玩家可以选择自己的可玩性和现实主义的组合。可能是最不被公认的和受赞赏的游戏。无声的“经典”

播放时间 - 两个小时及以上的AVALON HILL复杂性评级

基本游戏:4

高级游戏:7-10

(以1容易,10硬)的尺度,每十六进制12.8公里(8英里),每转1周。大多数单位代表部门。

(from the 4th edition back box and user's description:) Few games have been kept up to date as much as ANZIO has. Revised and revised again, a good game has gotten better and better. Played on a 44" X 14~ mapboard of Italy, the game recreates the Allied amphibious Invasions and campaigns to secure the peninsula leading to the heart of Europe. The Allies face not only the German and Italian armies, but some of the most varied terrain in the world. Unit counters represent American, British, Greek, Canadian, Polish, French, Indian, German, and Italian forces. Order of Battles are available for a variety of mini-games and the campaign game, providing a highly versatile game of almost any duration and complexity. The twenty-four page rule book is divided into a basic game and several advanced versions. Each advanced version adding more and more rules, complicating while making the game more realistic and adding the·feel of the actual problems, decisions, and actions of the campaign. Game features include unit step reduction, naval bombardment, tactical airpower, paratroopers, limited intelligence, breakthrough combat, supply, stacking values, special terrain effects, and fortifications A gem for the hardcore gamer. Players can select their own combination of playability and realism. Probably the most underpublisized and under appreciated game around. A silent "Classic" Playing Time- Two hours and Up AVALON HILL COMPLEXITY RATING Basic Game: 4 Advanced Games: 7-10 (On a scale of 1-easy, 10-hard) 12.8 km (8 miles) per hex, 1 week per turn. Most units represent divisions.