玩家评分: 6.7

拥有
Hex
Hex

桌游极客排名: 3766

本月排名变化: 49

玩家评分: 6.7

玩家人数: 2 (最佳: 2人)

时长: 20 分钟

难度: 3.24 (重度策略)

适合年龄: 8+

专业评分: 5.82

语言依赖:

无依赖

出版年份: 1942

出版商:

| (Web published) | 3M | ABRA

设计师:

| Piet Hein | John Nash

美工:

| Rich Carlson | Néstor Romeral Andrés | Jonatan Rydh

桌游类别:

|抽象

Hex是由丹麦数学家和诗人Piet Hein发明的,他在1942年在尼尔斯玻尔研究所(Niels Bohr Institute)推出了这个游戏。同年十六号出现在丹麦报纸Politiken,名称为Polygon。 Hein于1942年12月26日向读者介绍了游戏,在接下来的四个月中,他们每周都会在星期三和星期六开始每周两天的问题。该解决方案将始终显示在以下列中。 1947年,普林斯顿大学由数学家约翰·纳什(John Nash)独立发明。在1952年,派克兄弟销售了一个版本。他们称他们的版本为Hex,名字卡住。 Hex具有几乎任何游戏的最简单的规则:将您的颜色边缘与您的颜色标记路径相连。还有一个“交换规则” (也称为饼规则),它补偿了第一个玩家的固有优势。“互联网上的Hex有许多资源,包括几个实时服务器。如果您想要面对面玩,则使用十六进制组合偶尔可用,您也可以自己设置。具有1“六角形可以切成15×15菱形网格。标准Go石头也适用于这个板子。它也可以作为一个铅笔纸游戏,像3M纸游戏版本。

Hex was invented by the Danish mathematician and poet Piet Hein, who introduced the game in 1942 at the Niels Bohr Institute. The same year Hex appeared in the Danish newspaper Politiken under the name Polygon. Hein introduced the game to the readers on December 26, 1942 and during the following four months gave them a problem each day to begin with - eventually two days a week, on Wednesdays and Saturdays. The solution would always appear in the following column. It was independently invented by mathematician John Nash in 1947 at Princeton University. In 1952, Parker Brothers marketed a version. They called their version Hex, and the name stuck. Hex has the simplest rules of almost any game: connect your color edges with a path of tokens of your color. There is also a "swap rule" (also known as a pie rule) which compensates for the inherent advantage of the first player. There are a number of resources for Hex on the internet, including several real-time servers. If you want to play face-to-face, used Hex sets are occasionally available, and you can also make your own set. A Battlemat with 1" hexes can be cut into a 15x15 rhombus grid. Standard Go stones also work well for this board. It is also playable as a pencil-and-paper game, like the 3M Paper Game version.