玩家评分: 6.9

拥有
星际探险
Ad Astra

桌游极客排名: 1633

本月排名变化: 12

玩家评分: 6.9

玩家人数: 3 - 5 (最佳: 4人)

时长: 60 分钟

难度: 2.68 (中度策略)

适合年龄: 13+

专业评分: 6.3

语言依赖:

少量依赖

出版年份: 2009

出版商:

| Nexus Editrice | Edge Entertainment | Fantasy Flight Games

设计师:

| Bruno Faidutti | Serge Laget

美工:

| Justin Albers | Bruno Faidutti | Serge Laget

桌游类别:

|文明建设 |科幻 |宇宙探索

人类演变成五种不同的种族,每种种族适应不同行星条件下的生活。指导五个人类派系之一探索星系,同时利用资源,破坏行星和创造先进的太空殖民地。你甚至可以找到一个失落的外星人文明的文物,并将其用于你的优势。

一场比赛由三个阶段组成:规划阶段,行动阶段和结束。在规划阶段,行动卡面朝下放置在共享规划板的空白处。当板上的所有空间都已经填满时,动作阶段开始。依次显示每张卡片,所有玩家都可以执行相应的动作。在回合结束时,动作卡将返回给玩家的手,并开始新的一轮。

可用的操作是:

生产:卡上描绘的资源之一是在每个匹配的星球上生成的。运动:飞船可以通过消耗能量转移到其他行星。建造:可以通过使用资源卡在行星上建立殖民地,工厂,飞船和变形物。交易:资源卡可能在玩家和银行之间交易。得分:玩家根据卡上描绘的游戏元素之一得分。##############例如决定哪个资源生成或者玩家得分的游戏元素。当玩家达到至少50个胜利点或者当所有行星都被发现时,游戏结束。在那个时候,获胜者最多的玩家是赢家。

Humans have evolved into five different races, each of them adapted to life in different planetary conditions. Guide one of the five human factions in its exploration of the galaxy, while exploiting resources, terraforming planets and creating advanced space colonies. You may even find artifacts of a long-lost alien civilization and use them to your advantage. A game round consists of three phases: planning phase, action phase and end of round. During the planning phase, action cards are placed face-down on any empty space of a shared planning board. When all spaces on the board have been filled, the action phase begins. In sequence, each card is revealed and all players may carry out the corresponding action. At the end of round, the action cards are returned to the players' hands and a new round begins. The available actions are: Production: one of the resources depicted on the card is generated on every matching planet. Movement: starships may be moved to other planets by spending energy. Build: colonies, factories, starships and terraformers may be built on the planets by using resource cards. Trade: resource cards may be traded among the players and the bank. Scoring: the players are scored based on one of the game elements depicted on the card. The owner of each card has an advantage when resolving it, such as deciding which resource is generated or on which game element the players score. The game ends when one player reaches at least 50 victory points or when all planets have been discovered. At that point, the player with the most victory points is the winner.