玩家评分: 6.5

拥有
1809: Napoleon's Danube Campaign

桌游极客排名: 8487

本月排名变化: 53

玩家评分: 6.5

玩家人数: 2 (最佳: 2人)

时长: 240 分钟

难度: 3.5 (重度策略)

适合年龄: 12+

专业评分: 5.58

语言依赖:

无依赖

出版年份: 1984

出版商:

| Victory Games (I)

设计师:

| Kevin Zucker

美工:

| Ted Koller | James Talbot

桌游类别:

|拿破仑时期 |战争

桌游机制:

|板块战争游戏 |模拟

暂缺

The Campaign: Three grueling months of bitter conflict, thrusting Napoleon's "little conscripts" against a re-vitalized Austrian army determined to avenge its humiliating defeats of the past. An embattled advance along more than 200 miles of the Danube Valley in a contest of maneuver, thrust, and counterthrust immortalized on such battlefields as Abensberg, Ratisbon, Ebelsberg, Aspern-Essling, and Wagram. The System Design: A proven classic representation of Napoleonic warfare, demanding a delicate balance among command and communication, daring and discretion. A dynamic exercise in the application of limited administrative resources to maneuver, and a tense contest of skill, finesse, and hammer blows. The Presentation: Sophistication without needless complexity. An innovative rules format, complementing the exceptional graphics, quickly orients players to the game's essential and subtle relationships. The Game: The ultimate experience in Napoleonic gaming — quickly grasped, a lifetime to master, an endless challenge. • Four Complete-Scenario ranging from the brief Aspern-Essling and Wagram battle scenarios to the lengthy Historical and Alternate campaigns. • Historic Leaders... including every major commander who participated in the campaign, each individually rated for essential command characteristics. • Optional Rules... to permit hidden movement of force, simulate the loss and regaining of combat effectiveness, and introduce the effects of fatigue. CONTENTS: 260 1/2-inch Counters 2 22"x32" Mapsheets 1 22"x 16" Mapsheet 1 Rules Booklet 2 Organization Displays 1 Six-sided Die 1 Counter Storage Tray TIME SCALE: Two days per turn. MAP SCALE: Two miles per hex. UNIT SCALE: Division/brigade. PLAYERS: Two. PLAYING TIME: From 3 hours for a short scenario, to 20 or more hours for an entire campaign. (from the back of the box) Wagram Campaign, using the same system as other Napoleonic games by Zucker (Napoleon at Bay, Bonaparte in Italy, Sun of Austerlitz, etc) that emphasizes command, logistics, and lines of communication. GAME SYSTEM: CAMPAIGNS System - Series 1X = 3,200m/hex, 1,000 men/SP, 2 days/turn. 1809: NAPOLEON'S DANUBE CAMPAIGN is a two player, Division level simulation of Napoleon's 1809 Danube Campaign against a revitalized Austrian army determined to avenge its humiliating defeats of the past. It covers three months of bitter conflict requiring an advance over more than 200 miles of the Danube Valley in a campaign of maneuver, thrust and counterthrust immortalized on such battlefields as Abensberg, Ratisbon, Ebelsberg, Aspern-Essling, and Wagram. The game uses an interactive Igo/Hugo sequence with an emphasis on leadership. It is a dynamic exercise in the application of limited administrative resources to maneuver, and a contest of skill, finesse, and hammer blows. Each Game Turn represents two days of real time. Each map hex equals two miles from side to side. Optional rules permit hidden movement, simulate the loss and regaining of combat effectiveness, and model the effects of fatigue. Four complete scenarios are included -- ranging from the brief Aspern-Essling and Wagram battle scenarios to the lengthy Historical and Alternate campaigns. (BGG user's description)