玩家评分: 6.6

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拔毛运动会
Chicken Cha Cha Cha

桌游极客排名: 2038

本月排名变化: 7

玩家评分: 6.6

玩家人数: 2 - 4 (最佳: 4人)

时长: 15-20 分钟

难度: 1.12 (毛线)

适合年龄: 4+

专业评分: 6.14

语言依赖:

无依赖

出版年份: 1997

出版商:

| 新天鹅堡(中文)

设计师:

| Klaus Zoch

美工:

| Doris Matthäus | Klaus Zoch

桌游类别:

|动物 |儿童游戏 |记忆

桌游机制:

|记忆

主题:通过在院子周围完成电路,鸡正在学习跳舞(“cha cha”)。

目标:到“cha cha”你的鸡只过去每一个其他玩家的鸡,偷走每个人的“尾巴羽毛”当你走过他们第一个收集所有尾羽的玩家赢了。

设置:有两套大而厚的纸板瓦。一组12个形状为八边形,另一组24个成形为鸡蛋。每个八角形显示不同的鸡相关图像,同样的图像出现在两个鸡蛋上。八边形随机散布在桌子上,面朝下。然后随机布置鸡蛋,但在八边形周围的大圆圈中面朝上,产生一种“通路”围绕“院子”的蛋砖(八边形)。每个玩家都有一只单一的大型木鸡,每只鸡的背部有一个槽,木头的“尾羽”可能被卡住每只鸡的颜色只有一只尾羽。然后将鸡随机地放置在卵瓷砖上,其中相等数量的未占用的瓷砖将每只鸡与下一只鸡“向前”分开。在路径上将其与下一只鸡“背后”分开目标是让他们在路上畅通。游戏:游戏然后轮流玩,玩家试图沿着路径顺时针移动他们的鸡。在玩家轮到时,她看着鸡的前面的蛋糕上的图像。然后,玩家然后翻转12个面朝下的八边形码片中的一个。如果瓷砖翻转显示与鸡蛋瓷砖相同的图像,则播放器将一个空间向前移动到该蛋砖上,将八边形的背面向下转动,然后用下一个卵瓷砖重复该过程。当玩家转过头一个与她面前的下一个蛋糕不匹配的图像时,她的转身结束,而且鸡肉不会更远。如果玩家前面的下一个瓷砖被其他人的鸡占据,那么玩家会看到另一只鸡前面的蛋糕上的图像,然后尝试翻转显示*该图像的八边形。如果玩家成功,她的鸡“跳蛙”在她面前的鸡身上,放在那个蛋糕上,在这个过程中,偷走了另一只鸡所有的尾巴羽毛,包括那些以同样的方式从其他玩家身上偷走的羽毛。当一个玩家拥有所有的尾巴羽毛时,该玩​​家赢得比赛。

总和:一个创造性的记忆游戏,将记忆与棋子运动联系起来。第一个成功记住12个八角形瓷砖中的图像的玩家,无论是从自己的转弯,还是看着其他玩家轮流的八边形,都能够在不停止的情况下将鸡移动到院子里,在这样做将赢得比赛。八角形的放置是随机的,所以每个游戏都是新鲜的挑战。

这个游戏是Zoch的鸡家庭的一部分,Zicke Zacke Igelkacke版本有相同的规则但是刺猬而不是鸡,它在一个较小的盒子里。

孩之宝版本有相同的规则,但是一个龙传说重新主题与大纸板龙作为玩家的片段。

Theme: Chickens are learning to dance ("cha cha") by completing circuits around the yard. Goal: To "cha cha" your chicken past every single other player's chicken, stealing each one's "tail feathers" as you go by them. The first player to collect all of the tail feathers wins. Setup: There are two sets of large, thick cardboard tiles. One set of 12 are shaped as octagons, and the other set of 24 are shaped as eggs. Each octagon shows a different chicken-related image, and the same image appears on two of the eggs. The octagons are spread out randomly on the table, face down. The eggs are then arranged randomly, but face up, in a large circle around the octagons, creating a kind of "pathway" of egg tiles that is encircling the "yard" (of octagons). Each player has a single large wooden chicken in their color, and each chicken has slots on its backside into which wooden "tail feathers" may be stuck. Each chicken begins with only one tail feather, in its color. The chickens are then placed randomly on the egg tiles, with an equal number of unoccupied tiles separating each chicken from the next chicken "ahead" of it on the pathway as separate it from the next chicken "behind" it, with the goal that they be well spread out on the pathway. Gameplay: The game is then played in turns, with players attempting to move their chickens clockwise around the pathway. On a player's turn, she looks at the image on the next egg tile in front of her chicken. The player then turns over one of the 12 face down octagon yard tiles. If the tile turned over shows the same image as the egg tile, the player moves forward one space on to that egg tile, turns the octagon back face down, and then repeats the process with the next egg tile. When the player turns over an octagon with an image that does not match the next egg tile in front of her, her turn ends and her chicken goes no farther. If the next tile in front of a player is occupied by someone else's chicken, then the player looks at the image that is on the egg tile in front of the other chicken, and then attempts to turn over the octagon showing *that* image. If the player succeeds, her chicken "leapfrogs" over the chicken in front of her to land on that egg tile, and in the process steals all tail feathers that the other chicken had - including those it stole from other players in the same manner. When one player has all of the tail feathers, that player wins the game. In Sum: A creative memory game that ties memory to pawn movement. The first player to successfully memorize the images on each of the 12 octagon tiles, both from their own turns and from watching other players flip the octagons on their turns, will be able to move their chicken around the yard without stopping, and in doing so will win the game. The placement of the octagons is random, so the challenge is fresh each game. This game is part of The Chicken Family of Zoch The Zicke Zacke Igelkacke version has the same rules but hedgehogs instead of chicken, and it's in a smaller box. The Hasbro version has the same rules, but is a Dragon Tales re-theme with large cardboard dragons as player pieces.

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