玩家评分: 7.6

拥有
该死的内战
This Accursed Civil War

桌游极客排名: 4265

本月排名变化: 35

玩家评分: 7.6

玩家人数: 2 (最佳: 2人)

时长: 240 分钟

难度: 3.53 (重度策略)

适合年龄: 12+

专业评分: 5.77

语言依赖:

中度, 需要翻译或者贴条

出版年份: 2002

出版商:

| GMT Games

设计师:

| Ben Hull

美工:

| Rodger B. MacGowan | Mark Simonitch

桌游类别:

|内战 |布阵 |战争

这个准确的内战是一场战术战斗游戏,其中包括从第一次英国内战的战斗:1642-1646。这是GMT的第一个派克战斗系统涵盖17世纪战争。该系统强调指挥与控制和当代独特的战斗风格。军队分为四翼三部。每个翼都有一个命令来限制该翼的单位可以执行的动作类型。翅膀可能改变他们的秩序,但这不是一件容易的事情来完成。胜利去指挥官谁可以协调这些翅膀在战斗的热的行动。单位是步兵旅,骑兵团和火炮。规则包括骑兵费用,骑兵手枪的使用,在紧密的战斗中进行冲突或使用,火炮放射火,步兵技能的火力包括前进,后退和打火。玩是高度互动的,一场比赛可以打一场战斗。

这场比赛中的战斗是:

Edgehill,1642年10月23日#国王是国王还是国王呢?国王查尔斯和他的军队,他们的方式到伦敦被议会军队禁止,已经起草了作战。 Edgehill是战争的第一场大战。埃塞克斯伯爵罗伯特·德弗雷斯(Robert Devereax)指挥国会军队防止国王军队到达伦敦。随着血腥的皇家主义者的脚退缩,这场战斗犹豫不决,不过埃塞克斯虽然接受了加强力,却承认了这个领域。任何一方的主要胜利都可能在这里结束了战争。

第一纽伯里,1643年9月20日

埃塞克斯和埃塞克斯与他的军队和伦敦之间的查尔斯王下的皇家主义者被迫作战。埃塞克斯在纽伯里西南一个山丘,在清晨占领它。 Hedges排队区域,并帮助最小化国王在骑兵中的优势。

Marston Moor,1644年7月2日

战争中最大的战争。它决定了英格兰北部的命运。雷神之下的苏格兰军队,费迪南多费尔法克斯北方协会和曼彻斯特伯爵下的东方协会围困北约的纽卡斯尔纽卡斯尔侯爵王国北方军队,这是北方的关键。查尔斯国王派遣了他的侄子,有才华的鲁珀特王子来解救。失败是完成的皇家军队被彻底摧毁,北方失去了议会。一个新的英雄出现在这里:克伦威尔,英国内战的代名词和后来的两次内战的关键角色。

第二纽伯里,1644年10月27日

造成新模型军队形成的灾难。纽约市北部,三个议会军队聚集在一起,赶上国王惊奇。所有战斗中最不常规的;上议院力量从两端攻击,但时间短。通过缩短侧翼进攻获得更多时间的各种选择给了这个动作高重播价值。

Naseby,1645年6月14日

新模特军的亮相和打破了国王军队背后的战斗。新型示军是通过结合现场主要军队的要素创造的。虽然这对骑兵有好处,但在步兵队伍中也存在严重问题。国王的军队是无数的,但它保留了他的退伍军人步兵。最后的结果是对国王的决定性的失败和他的军事命运的结束。虽然战斗将持续一年,但国王永远不会再有一支强大的军队。

计数器:635全彩模具柜台

MAP:两个22“x34” ;全彩背面贴图

其他:

一个10面骰子

16页规则手册

24页Playbook

2 11x17玩家援助卡

设计师:Ben Hull

开发人员:Marty Arsndorf

艺术总监:Rodger B. MacGowan&MAP ;反艺术:马克西蒙尼丝

(来源:格林尼治标准时间网站)

This Accursed Civil War is a tactical battle game featuring five battles from the First English Civil War: 1642-1646. It is the first in the GMT Musket & Pike Battle System covering warfare in the 17th Century. The system emphasizes Command and Control and the unique style of combat in that era. Armies are divided into three or four wings. Each wing has an order that limits the types of actions that units of that wing may perform. Wings may change their order, but it is not an easy task to accomplish. Victory goes to the commander who can coordinate the actions of these wings in the heat of battle. Units are infantry brigades, cavalry regiments, and artillery batteries. Rules include Cavalry Charges, use of the Cavalry's pistols to skirmish or use in close combat, artillery grazing fire, Infantry techniques of fire including advancing, retreating, and salvo firing. Play is highly interactive, and a battle can be played through in one sitting. The battles included in this game are: Edgehill, 23 October 1642 Is the King beholden to Parliament or is he truly sovereign? King Charles and his army, their way to London barred by the army of Parliament, have drawn up to give battle. Edgehill was the first major battle of the war. Robert Devereax, Earl of Essex, commands the army of Parliament sent to prevent the King's army from reaching London. The fighting is indecisive as the bloodied Royalist foot fall back, but Essex conceded the field despite receiving reinforcements. A major victory for either side could have ended the war here. First Newbury, 20 September 1643 Outmaneuvered, Essex, with the Royalists under King Charles between his army and London, is forced to fight. Essex spies a hill southwest of Newbury and in the early morning occupies it. Hedges line the area and help minimize the King's advantage in Cavalry. Marston Moor, 2 July 1644 The largest battle of the war. It decided the fate of Northern England. An allied army of Scots under the Earl of Leven, the Northern Association under Ferdinando Fairfax, and the Eastern Association under the Earl of Manchester laid siege to the King's Northern Army under the Marquis of Newcastle at York, the key to the North. King Charles dispatched his nephew, the talented Prince Rupert, to effect a relief. The defeat was complete; the Royalist army was utterly destroyed and the North lost to Parliament. A new hero arises here: Cromwell, a name synonymous with the English Civil War and the key player in the later two civil wars. Second Newbury, 27 October 1644 The disaster that precipitated the forming of the New Model Army. Three Parliamentary armies come together and catch the King by surprise just north of Newbury. The most unconventional of all the battles; the superior Parliamentary force attacks from either end, but is short on time. Various options on gaining more time by shortening the flank march give this action high replay value. Naseby, 14 June 1645 The debut of the New Model Army and the battle that broke the back of the King's army. The New Model Army was created by combining the elements of the major armies in the field. While this worked well for the cavalry, there were serious problems in the infantry ranks. The King's army was outnumbered, but it retained its corps of veteran infantry. The final result was a decisive defeat for the King and the end of his military fortunes. Though fighting would last another year, the King would never field a potent army again. 2nd Printing Note: This reprint version will include an updated series rulebook and playbook and an Edgehill variant scenario, as well as numerous updates to the counters. Certainly we'll update any other errata as we find it for the new version, but it is otherwise unchanged from the original edition. COUNTERS: 635 full-color die-cut counters. MAP: Two 22"x34" full-color back-printed mapsheets OTHER: One 10-sided dice 16-page Rulebook 24-page Playbook 2 11x17 Player Aid cards DESIGNER: Ben Hull DEVELOPER: Marty Arsndorf ART DIRECTOR: Rodger B. MacGowan MAP & COUNTER ART: Mark Simonitch (source: GMT website)