玩家评分: 7.1

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购买实体版桌游

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底比斯
Thebes

桌游极客排名: 670

本月排名变化: 7

玩家评分: 7.1

玩家人数: 2 - 4 (最佳: 3人)

时长: 60 分钟

难度: 2.16 (轻度策略)

适合年龄:

专业评分: 6.82

语言依赖:

无依赖

出版年份: 2007

出版商:

| Queen Games | Arclight Games | Corfix

设计师:

| Peter Prinz

美工:

| Michael Menzel

桌游类别:

|古代 |探险 |旅游

底比斯是竞争考古的游戏。玩家是考古学家,他们必须在欧洲,北非和中东地区旅行,以获取有关五个古代文明的知识 - 希腊人,克the民,埃及人,巴勒斯坦人和美索不达米亚人,然后必须利用这些知识挖掘这些文明地区的历史遗迹。通过游戏过程,展示了展示,从文明文明中获取宝藏的考古学家可以申请奖品(这是第一版处理展览的变化)。最了解文明的考古学家,要求最有价值的文物,并收集最多的展览将会赢得他或她的同事们的关注。游戏的关键要素是播放在两(或三)年的时间内,每个玩家的行动需要一定的时间 - 旅行是城市之间的一周,收集知识需要时间来了解知识水平,并实际挖掘文化网站需要时间才能产生一定数量的人造瓷砖。游戏使用一种新颖的机制来跟踪这一点。电路板外面有52个空间的轨道。每次玩家移动并采取行动时,他或她将其玩家向前移动。玩家轮流根据是在“时间”中最远的人。所以,玩家可以去一个挖掘地点,花10个星期挖掘文物,但这也意味着其他玩家可能在过渡期间采取几个动作,同时玩家等待“时间”赶上。另外,每个文明的人造砖都是从一个还含有污垢的袋子中画出来的。当玩家挖掘一个场地时,该玩家从袋子中拉出瓷砖,但有些可能只是无价值的污垢而不是宝贵的宝藏。然后,这些污垢返回到袋子中,使得第一次绘制更有可能提供有用的瓷砖。“这是Jenseits von Theben的女王印花的新条目。随着新游戏改变原有的几种机制,并且在更广泛的版本中可用,这两个游戏应被视为单独的实体。

重新实现:

Jenseits von Theben

Thebes is a game of competitive archeology. Players are archaeologists who must travel around Europe, northern Africa, and the Middle East to acquire knowledge about five ancient civilizations -- the Greeks, the Cretans, the Egyptians, the Palestinians, and the Mesopotamians -- and then must use this knowledge to excavate historical sites in the areas of these civilizations. Through the course of the game, expositions are revealed, and an archaeologist who has treasures from the requisite civilizations may claim the prize (this is a change from the first edition's handling of exhibitions). The archaeologist who learns the most about the civilizations, claims the greatest-valued artifacts, and collects the most exhibitions will win out over his or her colleagues. The key element to the game is that it is played out over a period of two (or three) years, and each action a player performs takes a certain amount of time -- traveling is a week between cities, gathering knowledge takes time for the level of the knowledge, and actually digging at a cultural site takes time to yield a certain number of artifact tiles. The game uses a novel mechanism to keep track of this. There is a track of 52 spaces around the outside of the board. Each time a player moves and takes an action, he or she moves their player token forward in time. Players take turns based on being the one who is furthest back in "time". So, a player can go to an excavation site and spend 10 weeks digging for artifacts, but that will also mean that the other players will likely be taking several actions in the interim while that player waits for the "time" to catch up. In addition, the artifact tiles for each civilization are drawn from a bag that also contains dirt. When a player excavates a site, that player pulls tiles from the bag, but some may only be worthless dirt instead of valuable treasure. That dirt is then returned to the bag, making the first draw more likely to provide useful tiles. This is the new entry for the Queen printing of Jenseits von Theben. As the new game changes several mechanisms of the original, and is available in a much wider release, the two games should be regarded as separate entities. Re-implements: Jenseits von Theben