玩家评分: 6.5

拥有
割喉探险队
Cutthroat Caverns

桌游极客排名: 1953

本月排名变化: 13

玩家评分: 6.5

玩家人数: 3 - 6 (最佳: 5人)

时长: 90 分钟

难度: 2.08 (轻度策略)

适合年龄: 12+

专业评分: 6.19

语言依赖:

中度, 需要翻译或者贴条

出版年份: 2007

出版商:

| IELLO | Smirk & Dagger Games

设计师:

| Curt Covert

美工:

| Paul Adam | Justin Brunetto | Curt Covert

桌游类别:

|冒险 |卡牌游戏 |梦幻 |战斗 |幽默

“没有团队合作,你永远不会生存。没有背叛,你永远不会赢。“

Cutthroat Caverns玩了9次,每次都有随机的遭遇。本质上是一个“杀死偷盗”的游戏。每一轮,任何遇到的怪物都将具有1到6的威望值。成功骑师的地位和杀死打击的球员将获得相遇的声望。有些遭遇不会有一个特定的怪物,比如英雄通过的陷阱(在这种情况下,不会有声望)。获胜者是9场遇难后最具声望的幸存者。如果玩家在所有9场比赛中都没有生存,没有人会赢得比赛。

合作游戏和机会性背刺的独特组合。

"Without teamwork, you will never survive. Without betrayal, you’ll never win." Cutthroat Caverns is played over 9 rounds, each with a random encounter. Essentially a game of 'kill stealing'. Each round, any monster encountered will have a prestige value of 1 through 6. The player that successfully jockeys for position and lands the killing blow gets the prestige value for the encounter. Some encounters will not have a specific monster, such as a trap room for the heroes to pass through (and in this case, earning no prestige). The surviving player with the most prestige after the 9 encounters is the winner. If the players do not survive all 9 encounters, no one wins the game. A unique combination of cooperative game play and opportunistic backstabbing.