玩家评分: 6.9

拥有
在地下
On the Underground

桌游极客排名: 1689

本月排名变化: 28

玩家评分: 6.9

玩家人数: 2 - 5 (最佳: 3人)

时长: 60 分钟

难度: 2.44 (轻度策略)

适合年龄: 7+

专业评分: 6.28

语言依赖:

无依赖

出版年份: 2006

出版商:

| JKLM Games | Rio Grande Games

设计师:

| Sebastian Bleasdale

美工:

| Matthias Catrein

桌游类别:

|火车 |交通

桌游机制:

|网络/道路建设

来自规则手册的游戏目标:游戏的目标是建立最成功的地下线,并在此获得最多的分数。您可以通过将线路连接到电路板上的各个目的地,并让乘客使用您的线路从站到站点获得积分。

最佳平衡要求的玩家在目的地的甲板被用尽将被宣布为赢家。

游戏概述:

在地下,玩家代表在伦敦建立地下线的公司。每个玩家控制2-4个不同的线(根据玩家的数量)。

每个回合,玩家可以以任何颜色在地图上构建四条轨道。所有轨道件必须延长颜色。或者,玩家可以决定使用两个分支令牌(通过延伸到终端站的线路或者跳过建筑物转弯获得)来分支出线。

在轨道构建部分期间,主动玩家可以得分有四种不同的方式:

将他们的线路连接到一个国家铁路标志(1p)

将他们的线路连接到终点站(2p +分支令牌)

连接两个相同类型的连接令牌(3p)

建立一条圆形线(每个车站1p“线”内)

每转后,乘客移动到四个面对目的卡;首先到一个快递目的地,然后到一个常规目的地。如果任何一种类型的卡都没有卡片,乘客只能移动一次。乘客总是使用从当前位置的最短路线,避免行走和线路变化。乘客对于他们到达目的地的每条线路都有一分。

当没有足够的目的卡从甲板上面朝上时,乘客标记从游戏中移除。玩家得到相等的回合,但在乘客标记被移除后,乘客运动没有更多的积分,玩家只能建立轨道。具有最高点数的玩家获胜。

Aim of the game from the rulebook: The goal of the game is to build the most successful Underground lines and in doing so gain the most points. You can gain points by connecting your lines to various destinations on the board, and by having the passenger use your lines to travel from station to station. The player who has best balanced the demands by the time that the deck of destinations is exhausted will be declared the winner. Gameplay overview: In On the Underground, the players represent companies building underground lines in London. Each player controls 2-4 different lines (based on the number of players). On each turn, a player can build four pieces of track on the map in any of their color. All track pieces must extend the color. Alternatively, a player may decide to use two branch tokens (acquired by extending lines to the terminus stations or skipping building turns) to branch out of the line. During the track building part, the active player can score in four different ways: Connect their line to a station with a National Rail symbol (1p) Connect their line to a terminus station (2p + a branch token) Connect two connection tokens of the same type (3p) Building a circular line (1p for each station "inside" the line) After each turn, the passenger moves to one or two of the four face up destination cards; first to one express destination and then to a regular destination. If there are no cards face up in either type, the passenger only moves once. The passenger always uses the shortest route from their current position, avoiding walking and line changes. The passenger scores one point for each line they used to get to their destination. When there is not enough destination cards to turn face up from the deck, the passenger marker is removed from the game. Players get equal turns, but after the passenger marker is removed, no more points are awarded from passenger movement and players can only build track. The player with the highest amount of points wins.

牌套信息

56 x 87mm (2 1/4" x 3 1/2")