玩家评分: 7.3

拥有
吹牛大王历险记
The Extraordinary Adventures of Baron Munchausen

桌游极客排名: 3910

本月排名变化: 23

玩家评分: 7.3

玩家人数: 3 - 20 (最佳: 7人)

时长: 45 分钟

难度: 1.48 (毛线)

适合年龄: 10+

专业评分: 5.80

语言依赖:

无依赖

出版年份: 1998

出版商:

| Devir | La Factoría de Ideas | Fantasy Flight Games

设计师:

| James Wallis

美工:

| Andrea Boekhoff | Gustave Doré | Omar Rayyan

桌游类别:

|冒险 |聚会

这个不太重要的角色扮演游戏需要玩家坐下来,告诉梦幻般的(但完全真实的)故事。玩家可能会尝试通过投注一个令牌来触发另一个玩家的故事(“但普鲁士军队已经解散了那个时候,主人,所以你不可能单独战斗”),而讲故事者必须反击另一个标记(和借口)或吞下他们的骄傲,并将其并入他们的故事(另一个借口)。还有一些细微的细节,大多是用来让无聊的讲故事者停下来。每个玩家告诉一个故事后,游戏都赢了。反过来,每个玩家都会向他们认为已经告诉最好的故事的另一个玩家提供*所有*的令牌,所以收集最多的令牌并不会使您获胜,因此您可以选择获胜者。当然,最好的故事讲述赢得了比赛。

重新出版2002(起始于埃森)由Krimsus KrimsKrams-Kiste作为Die unfasslichen Abenteuer des Freiherrn von Mü nchhausen。

& #10;也在RPGGeek上市,作为Monsausen男爵的特别冒险

This not-quite-a-role-playing-game requires players to sit around telling fantastic (but completely true!) stories. Players may attempt to trip up another player's story by wagering a token ("But the Prussian Army had dissolved by that time, m'lord, so you could not have possibly fought it single-handedly"), whereas the storyteller must counter with another token (and an excuse) or swallow their pride and incorporate it into their story (with another excuse). There are also a few, minor details, mostly used to get boring storytellers to stop. The game is won after each player has told one story. Each player, in turn, gives *all* their tokens to another player they believe has told the best story--so collecting the most tokens doesn't make you the winner, it makes you be able to choose the winner. Of course, the best story-telling wins the game. Re-published 2002 (starting at Essen) by Krimsus KrimsKrams-Kiste as Die unfasslichen Abenteuer des Freiherrn von Münchhausen. Is also listed on RPGGeek as The Extraordinary Adventures of Baron Munchausen