玩家评分: 7.1

拥有
Call to Adventure

桌游极客排名: 972

本月排名变化: 9

玩家评分: 7.1

玩家人数: 1 - 4 (最佳: 3人)

时长: 30-60 分钟

难度: 2.01 (轻度策略)

适合年龄: 13

专业评分: 6.62

语言依赖:

中度, 需要翻译或者贴条

出版年份: 2019

出版商:

| Asmodee | La Boîte de Jeu | Brotherwise Games

设计师:

| Johnny O'Neal | Christopher O'Neal

美工:

| Max Bedulenko | Paul Canavan | Chris Cold

桌游类别:

|卡牌游戏 |梦幻 |小说题材

暂缺

Make your fate! Inspired by character-driven fantasy storytelling, Call to Adventure challenges 1-4 players to create the hero with the greatest destiny by acquiring traits, facing challenges, and overcoming adversaries. Call to Adventure features a unique "rune rolling" system for resolving challenges, a point-based system that encourages storytelling, and over 150 unique cards. Players begin each game with an origin card that provides their backstory as well as two "starter" abilities. Each round they may either acquire trait cards from the board or face a challenge. Challenges each have two possible paths a player can choose from. For example, players who encounter the Thieves' Guild may choose to train as a spy, or train as a killer. Each challenge has a difficulty that must be overcome by rolling successes on carved runes. The more a player has of the abilities required to overcome the challenge, the more runes they will be able to cast. Failed challenges lead players to acquire experience points that may be spent to "push" through tougher challenges. But beware, while some negative experiences will help your hero grow, too many tragedies set them on a dark path. As players' heroes grow in ability and experience, they move on to harder challenges, eventually facing deadly adversaries and acquiring more and more destiny points. The player whose hero has the highest destiny score wins the game.