玩家评分: 6.9

拥有
托尔图加 1667
Tortuga 1667

桌游极客排名: 1570

本月排名变化: 13

玩家评分: 6.9

玩家人数: 2 - 9 (最佳: 7人)

时长: 20-40 分钟

难度: 2.01 (轻度策略)

适合年龄: 12+

专业评分: 6.32

语言依赖:

中度, 需要翻译或者贴条

出版年份: 2017

出版商:

| Asmodee(尚未发行)(中文)

设计师:

| Travis Hancock

美工:

| Holly Hancock | Sarah Keele

桌游类别:

|卡牌游戏 |聚会 |海盗

一年是1667年,你是一个海盗航行的加勒比海水域。一名西班牙帆船在附近漂浮,您已经与您的船员谈谈共同努力窃取所有宝藏。你没有告诉你的海盗是你没有意图分享宝藏一旦你拥有它。你的船员告诉你,他们分享你的忠诚,并且他们会帮助你将你船上贪婪的海盗恶毒到岩石的托尔图加岛上。但你已经看到你的朋友们装载手枪,听到他们的嘀嘀声。你知道没有人可以信任。

Tortuga是关于你与其他玩家的互动。在某些情况下,例如当您和您的船员正在攻击西班牙帆船时,您需要依靠敌人才能取得成功。然而,在接下来的回合中,你的船员可能会用叛变刺伤你的后背,以便为自己保留所有的宝藏。

&10;因为没有人持有“手”的卡,这个游戏也是关于社区活动卡的知识和沟通。除非你是绝望的模式,否则随意揭示事件卡是不明智的。几乎一半的事件卡可以大大伤害你的团队。首先使用动作来查看卡片或者依靠可信盟友的知识,通常最符合您的利益。知道有害事件卡位于何处可以让你强迫敌人露出这些卡并遭受后果。最成功的玩家是能够辨别谁在他们的团队,然后在适当的时刻与他们分享重要信息的人。

投票卡也在游戏中发挥关键作用。每个投票卡有三个部分 - 一个是针对攻击,变种和争吵的。玩家必须把自己置于使用他们的投票卡的最佳位置,因为他们的投票牌可能并不总是基于他们的棋子位置的理想。例如,有时可能值得投入水中,导致攻击失败,以便当您想要对你的队长进行Mutiny时,保存Crossbone卡。

对于2-9球员。 20-40分钟。年龄12 +。

&#10

The year is 1667 and you are a pirate sailing the waters of the Caribbean. A Spanish Galleon floats nearby, and you’ve talked your crewmates into working together to steal all of its treasure. What you haven’t told your fellow pirates is that you have no intentions on sharing the treasure once you have it. Your crewmates have told you that they share your loyalty and that they’ll help you maroon the greedy pirates on your ship to the rocky island of Tortuga. But you’ve seen your friends’ loaded pistols and heard their whisperings of a mutiny. You know that nobody can be trusted. Tortuga is all about the interactions you have with the other players. In some cases, such as when you and your shipmates are attacking the Spanish Galleon, you need to rely on your enemies in order to succeed. In the very next turn, however, your shipmates might stab you in the back with a mutiny in order to keep all the treasure for themselves. Since nobody holds a "hand" of cards, this game is also about knowledge and communication regarding the community Event cards. Unless you are in desperation mode, it is not wise to reveal Event cards at random. Almost half of the Event cards can hurt your team drastically. It's often in your best interest to use an action to view the cards first, or to rely on the knowledge of a trusted ally. Knowing where harmful Event cards are located allows you to force an enemy to reveal those cards and suffer the consequences. The most successful players are the ones who are able to discern who is on their team and then share vital information with them at opportune moments. Vote cards also play a key role in the game. Each Vote card has three sections - one each for Attacks, Mutinies, and Brawls. Players must put themselves in the best position to use their Vote cards, since their hand of Vote cards may not always be ideal based on their pawn location. For example, sometimes it may be worth putting in Water, causing an attack to fail, in order to save a Crossbones card for when you want to Mutiny against your captain. For 2-9 Players. 20-40 minutes. Ages 12+. Volume 2 in the Dark Cities Series by Facade Games.

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