玩家评分: 7.1

拥有
驿马当先
Thurn and Taxis

桌游极客排名: 556

本月排名变化: 4

玩家评分: 7.1

玩家人数: 2 - 4 (最佳: 4人)

时长: 60 分钟

难度: 2.26 (轻度策略)

适合年龄: 10

专业评分: 6.92

语言依赖:

无依赖

出版年份: 2006

出版商:

| Hans im Glück | 999 Games | Albi

设计师:

| Andreas Seyfarth | Karen Seyfarth

美工:

| Michael Menzel

桌游类别:

|后拿破仑时代 |交通

在Thurn&出租车,玩家在巴伐利亚和周边地区建立邮局路线,以各种方式收集积分。董事会显示了所有城市的地图,道路从每个城市通往一些邻国。全球有各种彩色区域,大多数有两三个城市,大部分地区都有巴伐利亚的所有城市。“玩家建立从城市到城市的邮政线路,城市毗邻下一个城市,路线连接着这两个城市。每个路线必须由至少三个城市组成。玩家一次只能建立一条路线。路线以按照路线顺序排列的城市卡片代表。玩家开始提供20个邮局,颜色为卡车和玩具援助卡。董事会上装有奖金瓦片,卡片卡和城市卡。转牌后,玩家将从六张正面朝上的城市卡片(或面朝下甲板的顶部)的显示屏上画出一张卡片,并将一张卡片组合起来,或者开始一条新路线或添加到当前的路线。如果在添加到路线后,路线长度至少为三个城市,玩家可以声明它完成并得分。玩家可以根据路线的长度和路线中的哪些城市,将邮局放置在城市,收集奖金瓦片,并获得更高价值的货物。可选地,玩家可以以下列形式从一个邮政官员处接收支持:在完成路线时,绘制第二张卡片,合并第二张卡片,刷新六个城市卡片显示器,或者获得比该路线长度更高的价值的托盘。一旦路线得分,该路线的城市卡被丢弃,玩家在下一回合开始一条新路线。当玩家耗尽他的邮局供应或获得一个价值7的运输触发游戏结束。继续玩,直到最后一轮的选手顺利完成,比赛结束。玩家获得最高价值的马车和奖金瓦片,并为无位置的邮局失去积分。获得最多分数的玩家获胜。

你必须*至少添加一个城市到您的路线每转或失去整个路线给游戏一个愉快的规划要素。

In Thurn & Taxis, players build post office routes across Bavaria and the regions around, collecting bonus points in various ways. The board shows a map of all the cities, with roads leading from each one to some of its neighbors. There are various colored regions around the board, most with two or three cities, and a large region with all the Bavarian cities in the center. Players build postal routes from city to city to city so that each city is adjacent to the next city on the route and there is a road connecting these two cities. Each route must consist of at least three cities. Players may build only one route at a time. Routes are represented by melded city cards arranged in the order of the route. Players start with a supply of 20 post offices in their color, a carriage house card, and a player aid card. The board is populated with bonus tiles, carriage cards and city cards. On a turn, a player will draw a card from a display of six, face-up city cards (or the top of the face-down deck) and meld one card, either starting a new route or adding to the current one. If after adding to the route, the length of the route is at least three cities, the player may declare it finished and score it. The player may, depending on the length of the route and which cities are in the route, place post offices in the cities, collect bonus tiles, and acquire a higher value carriage. Optionally, the player may receive support from one postal official in the form of drawing a second card, melding a second card, refreshing the six city card display, or acquiring a higher value carriage than the route length when finishing a route. Once a route is scored, the city cards of that route are discarded, and the player begins a new route on their next turn. When a player exhausts their supply of post offices or acquires a value 7 carriage, the end of the game is triggered. Play continues until the player who is last in turn order finishes their turn, and the game ends. Players score points for their highest valued carriage and bonus tiles, then lose points for unplaced post offices. The player with the most points wins. The fact that you *must* add at least one city to your route each turn or lose the whole route gives the game an enjoyable planning element.