玩家评分: 6.3

拥有
宠物小精灵卡牌交易游戏
Pokémon Trading Card Game

桌游极客排名: 2672

本月排名变化: 12

玩家评分: 6.3

玩家人数: 2 (最佳: 2人)

时长: 20 分钟

难度: 2.01 (轻度策略)

适合年龄: 6+

专业评分: 5.98

语言依赖:

大量文本需要阅读

出版年份: 1996

出版商:

| Copag Cards | Devir | Nintendo Co., Ltd.

设计师:

| Takumi Akabane | Tsunekaz Ishihara

美工:

| Koichi Ooyama | Hironobu Yoshida

Poké mon是基于日本动漫的几种收藏卡游戏之一,在国际上已经取得了成功,是目前可用的最长的CCG之一。事实上,Poké mon是第一个收集卡游戏之一,可以为Magic:The Gathering提供任何竞争对手的市场支配地位,尽管大多数购买该产品的人不玩游戏,而是选择收集他们最喜爱的来自游戏所属专营权的角色。[需要引用]

游戏的目的是播放您的Poké代表不同生物的单卡,相互对抗。 “淘汰”的第一个玩家(失败)六对手Poké mon赢得比赛。你玩一个六十张卡片的游戏,代表你的Poké mon,以及培训卡和能量卡。培训卡影响游戏,玩家或Poké mon以不同的方式,大多数是暂时的,而能量卡则作为游戏中的资源。

您通过绘制7张卡开始游戏。每个玩家从他们的手中挑选一个基本的Poké mon,并将它们放在他们面前开始。这被称为Active Poké mon是目前决斗的人。玩家还可以放置其他基本的Poké mon来填补他们的“长凳”上的五个插槽。然后将六张卡片作为奖品。每次你击败对手的Poké mon,你可以得到这些奖卡之一。玩家可以轮流转动,他们可以:#10;

把Poké mon在他们的凳子上玩#10;在他们的一个Poké mon(每转一次)#10;玩教练卡

发展他们的一个Poké撤退 - 他们的活跃Poké一个在台上的一个贸易场所(通常以能量卡的代价)

除了基本的Poké mon卡,还有Evolution卡,它描述了基本的Pok&eacute的演变形式; mon(或有时其他演进的Poké mon)。玩家可以通过将相应的Evolution卡放置到另一个Poké mon卡上演奏Poké mon。这只能每个Poké mon,每转一次,只有当Poké mon已经发挥至少一个回合。演变的Poké mon保留任何损坏和能量卡,但失去任何影响其的特殊条件,卡片文本完全取代以前的卡。

玩家在轮到的最后一个动作,如果他们选择,是有他们的活跃Poké mon使用其中一个能力来攻击另一个玩家的主动Poké mon。只有Poké mon拥有足够的能量卡才能使用攻击才能满足袭击的要求;每次攻击都有不同的要求和效果,列在卡上。大多数攻击都会对防御性的黑社会造成一定程度的伤害;如果被击败,保卫Poké mon被替换为另一个Pok和eacute;从长凳的mon,攻击者拿出一张奖卡。如果攻击者拿出他们的最后一张卡,或者防守者无法取代主动的Poké mon(由于空的长凳),攻击者已经赢得了比赛。

有许多不同的品种的Poké每个可用的和几种不同的形式,每个具有不同的攻击,能力和特征,允许许多不同的可能的结果。要收集全部!

微巴:

GAME SYSTEM This entry is to allow for discussion/rating of the game system as a whole. It is not for a specific product or release. Versions will appear on the individual item pages. Pokémon is a Collectible Card Games based upon Japanese anime that have found success internationally, and is one of the longest surviving CCGs currently available. Pokémon was one of the first Collectible Card Games to offer any competition to the market dominance of Magic: The Gathering. Many people who buy the product often do not play the game, choosing instead to collect their favorite characters from the franchise the game is based upon. Each player plays the role of a Pokémon trainer that use their Pokémon creatures to battle the Pokémon creatures of the other Pokémon trainer. The object of the game is to play your Pokémon cards, that represent different creatures, and be the first player to "knock out" (defeat) six opposing Pokémon. You play the game with a deck of sixty cards that include your Pokémon, as well as Trainer cards and Energy cards. Trainer cards affect the game, players, or Pokémon in different ways, most of them temporary, while Energy cards act as the resources in the game. You start the game by drawing seven cards to your hand. Each player picks a Basic Pokémon from their hand and places it in front of them to start. This is called the Active Pokémon and is the one currently dueling. Players can also place other Basic Pokémon to fill up the five slots on their "Bench". Six cards are then set aside to act as Prize cards. Each time you defeat one of your opponent's Pokémon, you get to draw one of these Prize cards. Players take alternating turns during which they can: Draw a card from their deck to their hand Play Actions: Put Basic Pokémon in play from their hand to their Bench Evolve their Pokémon Attach an Energy card to one of their Pokémon (once per turn) Play Trainer cards (Only 1 Stadium card and 1 Supporter card per turn) Retreat their Active Pokémon (once per turn - trade places with one on the Bench (usually at the cost of Energy cards)) Use Abilities Attack In addition to Basic Pokémon cards, there are also Evolution cards, which depict evolved forms of Basic Pokémon (or sometimes other Evolved Pokémon). A player can evolve a Pokémon by laying a corresponding Evolution card onto another Pokémon card in play. This can only be done once per turn per Pokémon, and only if the Pokémon has been in play at least one entire turn. The Evolved Pokémon retains any damage and Energy cards, but loses any Special Conditions affecting it, and the card text completely replaces the previous card. The last action a player takes during their turn, if they choose, is to have their Active Pokémon use one of its abilities to attack the other player's Active Pokémon. Attacks can only be used if the Pokémon has enough Energy cards of the right type attached to it to meet the requirements for the attack; each attack has different requirements and effects that are listed on the card. Most attacks will do some amount of damage to the Defending Pokémon; if defeated, the Defending Pokémon is replaced with another Pokémon from the Bench, and the attacker draws a Prize card. If either the attacker draws their last Prize card or the Defender cannot replace the Active Pokémon (due to an empty Bench), the attacker has won the game. There are many different varieties of Pokémon available and several different forms of each one, each with different attacks, abilities and characteristics, allowing for many different possible outcomes. Gotta collect 'em all!

牌套信息

63.5 x 88mm (2 1/2" x 3 1/2" )