玩家评分: 7.1

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购买实体版桌游

淘宝购买
农家乐:家庭版
Agricola: Family Edition

桌游极客排名: 1416

本月排名变化: 6

玩家评分: 7.1

玩家人数: 1 - 4 (最佳: 3人)

时长: 45 分钟

难度: 2.39 (轻度策略)

适合年龄: 8+

专业评分: 6.39

语言依赖:

无依赖

出版年份: 2016

出版商:

| 新天鹅堡(中文)

设计师:

| Uwe Rosenberg

美工:

| Klemens Franz | Grzegorz Kobiela

桌游类别:

|动物 |农业

在农耕地,你是一个农夫在一个木制小屋与你的配偶和其他一些。轮到你,只能采取两个行动,一个为你,一个为配偶,从你在农场找到的所有可能性:收集资源;建设草地等等。你可能会考虑让孩子们做更多的工作,但首先你需要扩大你的房子。而且,你们要怎样养活所有的小ru??#10;

Agricola是一个回合制的游戏。在6个阶段进行14场比赛,每场结束时收获(在第4,7,9,11,13和14轮之后)。

每个玩家开始两个可以采取每轮一次。有多种选择,而在游戏进行中,您将拥有更多选择:每轮(固定)附加选项可用。每个动作只能由一个玩家每轮进行,所以重要的是做一些高度偏好的事情。

与前辈的家庭游戏相比,有很大的变化:每轮的新动作是固定的,通过去除石头和蔬菜来简化游戏。类似于Agricola:Die Bauern und das liebe Vieh,现在有建筑物(取代主要的改进),在游戏结束时得分剩余资源。而且,没有建筑限制(也没有播放器板)。最后,没有任何负面的点数或点数限制,每个玩家只是为了取得所有成就而得分。

In Agricola, you're a farmer in a wooden shack with your spouse and little else. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you'll find on a farm: collecting resources; building meadows; and so on. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rugrats? Agricola is a turn-based game. There are 14 game rounds occurring in 6 stages, with a Harvest at the end of each stage (after Rounds 4, 7, 9, 11, 13, and 14). Each player starts with two meeples that can each take an action per round. There are multiple options, and while the game progresses, you'll have more: each round a (fixed) additional option becomes available. Each action can be taken by only one player each round, so it's important to do some things with high preference. In comparison with the family game of the predecessor, much has changed: the new action each round is fixed, and the game has been simplified by removing stone and vegetables. Similar to 'Agricola: All Creatures Big and Small', there are now buildings (replacing the major improvements) that score points for leftover resources at the end of the game. Also, there are no building restrictions (nor player boards). And finally, there are no negative points or point limits anymore, each player simply scores for all he has achieved.