玩家评分: 6.4

拥有
特拉诺瓦
Terra Nova

桌游极客排名: 2898

本月排名变化: 9

玩家评分: 6.4

玩家人数: 2 - 4 (最佳: 2人)

时长: 45 分钟

难度: 2.26 (轻度策略)

适合年龄: 10+

专业评分: 5.94

语言依赖:

无依赖

出版年份: 2006

出版商:

| Competo / Marektoy | Immortal Eyes Games | Venice Connection

设计师:

| Gaetano Evola | Rosanna Leocata

美工:

| Michael Menzel

桌游类别:

|抽象 |区域建设

在Terra Nova,玩家试图通过移动控制标记和放置栅栏来索取土地面积。每一回合,玩家必须采取三个动作,首先移动一个控制标记,然后从这些可能性中采取两个进一步的动作:

移动控制标记(无论是相同的还是不同的)和/或“在这个转弯处移动的控制标记旁边放置围栏。

区域一旦被封闭,并且包含不超过三种类型的景观。根据空间数量和该地区景观类型的数量,任何一个地区的大部分作品的得分都会得分,得分越多。如果是领带,分数是分开的。一旦所有的区域都被打进,游戏就结束了。

阿基米德·阿基米德的优胜者

In Terra Nova, players try to claim areas of land by moving control markers and placing fences. Each turn, a player must take three actions, first moving a control marker, then taking two further actions from these possibilities: moving a control marker (whether the same one or a different one) and/or placing a fence next to a control marker that moved this turn. Areas are scored once they're enclosed and contain no more than three types of landscape. Whoever has the majority of pieces in an area scores points based on the number of spaces and the number of types of landscape in the area, with fewer types scoring more points. Points are split in case of a tie. The game ends once all areas have been scored. Winner of Premio Archimede 2004.