玩家评分: 6.7

拥有
神话
Mythos

桌游极客排名: 3658

本月排名变化: 16

玩家评分: 6.7

玩家人数: 1 - 10 (最佳: 2人)

时长: 45 分钟

难度: 2.53 (中度策略)

适合年龄: 10+

专业评分: 5.83

语言依赖:

大量文本需要阅读

出版年份: 1996

出版商:

| Chaosium | Descartes Editeur | Joc Internacional

设计师:

| Charlie Krank

美工:

| Salvatore Abbinanti | Chris Adams | Thomas Garrett Adams

桌游机制:

|元素收集

在这个基于H.P Lovecraft的Cthulhu Mythos的卡片游戏中,你扮演一个调查员(由一张双卡大小的卡片代表,具有你的统计数据,特殊能力,保持你的故事的组织),他们必须完成故事而不会疯狂。从一张至少52张卡片中,您画出13张,并轮流播放一张,以便以轻快的速度移动。你可以用至少20点的故事(通常是3或4个)储存你的甲板,并尝试获得所需的卡片。作为一个例子卡“生活中的一个学生的一天”要求你访问3个不同的米斯喀onic克大学地点,施放一个咒语,召唤一个怪物,去一个国家的网站,并发挥异性的盟友。当你达到条件你得到卡并获得理智。在这张卡的情况下,你得到8分,并获得2个理智。

你所拥有的牌的类型(你几乎总是占据一个),盟友,怪物,事件,主题,法术,文物和冒险。一轮持续直到有两次传球,此时所有的怪物都打了对方,然后跟踪调查人员,禁止他们的盟友或降低他们的理智。你可以把盟友放在怪物前面,作为大炮饲料来保护你的调查人员。然后,您决定将要保留在您手中的卡(每位调查员必须保留最少和最多的卡数),并在下一轮回溯到13。因为这样,你很快就会穿过你的甲板,你会在大多数游戏中经历几次。

还有一些非常讨厌的恐怖症和事件可以在你的对手身上干扰他们策略。有很多的互动,Lovecraftian的气氛是敏锐的感觉。

In this card game based in H.P Lovecraft's Cthulhu Mythos, you play an investigator (represented by a double sized card that has your stats, special abilities and keeps your story organized) who must complete stories without going insane. From a deck of at least 52 cards you draw 13 and take turns playing one at a time so it moves at a brisk pace. You stock your deck with at least 20 points of stories (usually 3 or 4) and try to get the required cards into play. As an example The card 'A Day in the Life of a M. U. Student' requires you to visit 3 Different Miskatonic University Locations, cast a spell, summon a monster, go to a country site and play an ally of the opposite sex. When you have fulfilled the conditions you score the card and gain sanity. In this card's case you score 8 points and gain 2 sanity. The types of cards you have are locations (you almost always occupy one), allies, monsters, events, tomes, spells, artifacts and adventures. A round lasts until there are two passes, at which time all monsters played fight each other then go after the investigators to disable their allies or reduce their sanity. You can throw allies in front of the monsters as cannon fodder to protect your investigator. You then decide what cards you are going to keep in your hand (each investigator has a minimum and a maximum number of cards that must be kept) and draw back to 13 for the next round. Because of this you blow through your deck very quickly and you will go through it a couple of times in most games. There are also some very nasty phobias and events to play on your opponents to interfere with their strategies. There is a lot of interaction and the Lovecraftian atmosphere is keenly felt.