玩家评分: 7.1

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购买实体版桌游

淘宝购买
猎巫镇
Salem 1692

桌游极客排名: 1765

本月排名变化: 3

玩家评分: 7.1

玩家人数: 4 - 12 (最佳: 8人)

时长: 25-35 分钟

难度: 2.03 (轻度策略)

适合年龄: 12+

专业评分: 6.25

语言依赖:

少量依赖

出版年份: 2015

出版商:

| Asmodee(中文)

设计师:

| Travis Hancock

美工:

| Holly Hancock | Sarah Keele

当你追捕塞勒姆的女巫时,指责和捍卫你的同胞们。快速行动之前,阴谋使你反对自己。

这一年是1692年,这是一个危险的时间,住在马萨诸塞州塞勒姆镇。一个错误的一步,或一个错误的指责,你可能是下一个女巫挂。 " Salem的"让玩家进入这个危险的世界,让他们重新生活300年后仍然有人谈论的紧张局势,政治和宗教极端主义。

游戏包装在一个关闭的人造书盒磁。游戏伪装成破旧的皮书,可以很容易地隐藏在你的书架上,仿佛作为一个古董玩弄玩具。玩家可以从老塞勒姆镇扮演突出的村民,甚至在使用说明书。仆人女儿玛丽·沃伦,牧师塞缪尔·帕里斯,农夫约翰·普罗克特,讲故事人Tituba,以及乞丐莎拉·福特,游戏中有12个角色中的一些。

玩家,每个扮演这些独特角色之一给予3-5张试用卡(取决于玩家人数)。这些试衣卡揭示了每个玩家的真实身份,“女巫”或“不是女巫”。在游戏过程中,玩家收集他们用来指控或保卫其他玩家的牌。决定信任谁是生存的关键,因为你永远不能在自己身上打卡。当你怀疑有人成为女巫时,你可以用红色的指示牌开始指责他们。当对其中一名球员进行了足够的指责时,放下最后指责的选手选择该选手的“尝试卡”来揭示。一旦所有“女巫”已经发现尝试卡,Salem的村民赢了。玩家也可以使用绿卡和蓝卡,如“Alibi”,“Stocks”,“Matchmaker”,“Asylum”和“替罪羊”帮助或伤害他们的盟友或敌人。

当玩家画卡时,他们最终会画出立即生效的黑卡。一个黑卡,“夜”,强制所有玩家闭上眼睛,而巫师选择某人消除,康斯特选择一个人潜在的保存,间谍选择一张试用卡来看待。另一张黑卡,“阴谋”,迫使所有玩家从玩家左侧采取面朝下的试用卡。快速杀死女巫是至关重要的,否则“阴谋”可能很快,整个城镇变得恶化了。#10;

不久之后,指责将会飞起来,并且尖叫着“她是一个WITCH!”会唤醒邻居。你会成为清洗你的小镇女巫的英雄,还是被错误地指责和挂上巫术?或者也许你会成为一个女巫,逃避信念,并把塞勒姆带到地上。

Accuse and defend your fellow townsfolk as you hunt down the witches of Salem. Act fast, before conspiracy turns you against your own. The year is 1692, and it is a perilous time to live in the town of Salem, Massachusetts. One wrong step, or one misplaced accusation, and you could be the next witch to hang. "Salem" takes players into this perilous world and lets them re-live the tension, politics, and religious extremism that still has people talking about it 300 years later. The game is packaged in a faux book box that closes magnetically. The game, disguised as a worn out leather book, can easily hide on your bookshelf and masquerade as an antique. Players can play as prominent villagers from the old Salem town, and even read their bios in the instruction manual. The servant girl Mary Warren, pastor Samuel Parris, farmer John Proctor, storyteller Tituba, and beggar Sarah Good are some of the 12 characters featured in the game. Players, each acting as one of these unique characters, are given 3-5 Tryal cards (depending on the number of players). These Tryal cards reveal the true identity of each player, "Witch" or "Not a Witch." During gameplay, players gather cards that they use to accuse, or defend, other players. Deciding who to trust is key to survival, since you can never play a card on yourself. When you suspect someone to be a witch, you can begin accusing them with red accusation cards. When enough accusations have been placed on one of the players, the player who lays the final accusation chooses one of that player's Tryal cards to reveal. Once all "Witch" Tryal cards have been found, the villagers of Salem win. Players can also use green and blue cards such as "Alibi", "Stocks", "Matchmaker", "Asylum", and "Scapegoat" to help or hurt their allies or enemies. As players draw cards, they will eventually draw black cards that take immediate effect. One black card, "Night", forces all players to close their eyes while the Witches choose someone to eliminate and the Constable chooses someone to potentially save. The other black card, "Conspiracy," forces all players to take a face-down Tryal card from the player to their left. Killing witches quickly is essential, otherwise "Conspiracy" may soon have the whole town turned evil. Before long, accusations will be flying, and screams of "She's a WITCH!" will wake the neighbours. Will you be the hero who purges your town of witches, or will you be wrongly accused and hung for witchcraft? Or perhaps you will be a witch yourself, escape conviction, and bring Salem to the ground. Volume 1 in the Dark Cities Series by Facade Games.