玩家评分: 7.1

拥有
Shadowstar Corsairs

桌游极客排名: 8936

本月排名变化: 45

玩家评分: 7.1

玩家人数: 2 - 5 (最佳: 3人)

时长: 90-150 分钟

难度: 3.25 (重度策略)

适合年龄: 13+

专业评分: 5.57

语言依赖:

大量文本需要阅读

出版年份: 2016

出版商:

| 0 hr art & technology

设计师:

| Ryan Wolfe

美工:

| Ryan Wolfe

暂缺

As independent starship captains granted letters of marque by the ConFederation, the players vie for control of a dangerous but lucrative area of space known as the Shadowstar Expanse. Though a Corsair enters the Expanse with but a single old ship and a handful of loyal crew, they may eventually command up to three customized ships, a trio of cargo shuttles, and more than a dozen squads of seasoned soldiers. Ships can be upgraded, territory claimed, and rivals fought both in space and on the ground. Conflict with other Corsairs is likely as each attempts to increase his or her reputation by demonstrating political influence, technical savvy, and a willingness to do whatever it takes to secure the Expanse. During his or her turn a player will move their ships and choose actions from one of four categories (Technology, Politics, Personnel, or Finance), - deploying troops to hold territory and positioning resources where they are most needed. Potential combat is resolved and then the next player takes a turn. The ultimate goal is to earn enough Commendations to be granted sole governorship of the Expanse. Technology, Politics, and Contract Cards have important game effects and also earn the Reputation needed to win Commendations. The cards are gained using resources harvested from the board and by fulfilling a contracts. Employing their ship(s) and crew, a player must to secure enough resources or complete enough contracts to propel themselves to victory, while hindering (or destroying) the competition. - - - Full Component List for Standard Edition - - - Plastic: 16 player ships (2 of each type) 2 cruisers 6 alien scout ships 15 shuttles (3 in each player color) 75 crew figures (15 in each player color) 17 flight stands (3 in each player color + 2 black) 40 orange cubes (damage markers) 25 blue cubes (for resource levels and contracts) 2 dice Boards & Mats: 12 sector tiles 5 player mats (1 in each player color) 16 ship mats 4 small reference mats 1 non-player phase mat (ConFed /Alien Phase) Cards: 46 politics (blue) cards 46 technology (yellow) cards 46 contract (grey) cards Other: 1 rule book (28 pages) 1 lore book (12 pages) 1 reference page (1 page) 1 box with custom insert 3 punch boards containing: Cargo Tokens: 18 tribute tokens 18 politics tokens 18 recruit tokens 18 metal tokens 30 kiloCredit tokens 16 shield tokens 16 bomb tokens 16 fortification tokens 12 player & alien logo tokens Round Tokens: 9 “plus four” tokens 15 battle station tokens 27 commendation tokens 6 A, B, C tokens 30 ownership tokens Large Tokens: 8 minefield / forbidden zone tiles 1 Alien/ConFed phase token